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232 commits

Author SHA1 Message Date
Marco Costalba
b893583bb6 Fix a gcc warning due to order of initialization in Option
Move idx declaration before minValue and maxValue and silence
this last warning.

Signed-off-by: Marco Costalba <mcostalba@gmail.com>
2009-04-13 12:02:14 +01:00
Marco Costalba
e81d0d08c3 Fix a compile error with Intel icc
To make std::sort() work operator<() should be
declared const.

Signed-off-by: Marco Costalba <mcostalba@gmail.com>
2009-04-13 12:02:06 +01:00
Marco Costalba
e38ad4d42b Fix a very nasty conversion bug in Option c'tor
Sometimes C++ can be really bad!

In this case an hard coded c string selects Option c'tor
with int argument instead of the std::string one becuase
it is considered a better matching by the compiler.

Fix the bug changing the argument type from std::string to
const char* so to be a better match then the int one.

Signed-off-by: Marco Costalba <mcostalba@gmail.com>
2009-04-12 01:10:50 +01:00
Marco Costalba
fad772f387 Store UCI options of type CHECK according to C++ convention
Store boolean values as "1" and "0" instead of "true" and "false"
and convert back to UCI protocol convention when needed.

This is simpler then the other way around.

Signed-off-by: Marco Costalba <mcostalba@gmail.com>
2009-04-11 16:01:33 +01:00
Marco Costalba
ebb0f31928 Restore original UCI option printing order
For each option store its index so to be printed
according to insertion order.

Signed-off-by: Marco Costalba <mcostalba@gmail.com>
2009-04-11 16:01:21 +01:00
Marco Costalba
f0701e2b0f Use a map instead of a vector to store UCI options
Apart from the teoretical speed increase, the main reason
of this patch is a good amount of code cleanup.

Note that now UCI options are printed in alphabetical
order and not in insertion order as before. Next patch
will take care of restoring old behaviour.

Signed-off-by: Marco Costalba <mcostalba@gmail.com>
2009-04-11 16:01:08 +01:00
Marco Costalba
bfcfaf7101 Retire Null Driven IID
It does not seem to clearly improve things and
in any case is disabled by default, so retire for now.

Signed-off-by: Marco Costalba <mcostalba@gmail.com>
2009-03-15 16:43:28 +01:00
Marco Costalba
33bb8305a9 Restore development versioning and LSN filtering
Signed-off-by: Marco Costalba <mcostalba@gmail.com>
2008-12-30 12:42:23 +01:00
Marco Costalba
11763d2b7f Stockfish 1.2
Signed-off-by: Marco Costalba <mcostalba@gmail.com>
2008-12-29 12:18:49 +01:00
Marco Costalba
e4fd9a2df7 Safer razoring formula
Add also the possibility to razor at ply one.
It is disable dby default but it seems stronger
against Stockfish itself. It is still not clear if
is stronger against other engines. By now leave
disabled.

Signed-off-by: Marco Costalba <mcostalba@gmail.com>
2008-12-28 12:55:33 +01:00
Marco Costalba
aedc6c6f1f Don't silently accept an option name mismatch
With this we could have found earlier the futility
name option bug!

Signed-off-by: Marco Costalba <mcostalba@gmail.com>
2008-12-28 12:37:13 +01:00
Marco Costalba
96a32eec69 Expose new futility margin interface to UCI
Now futility margin it's actually a scale factor
to apply to the base ones.

No functional change.

Signed-off-by: Marco Costalba <mcostalba@gmail.com>
2008-12-25 19:41:24 +01:00
Marco Costalba
e96f56adfa Merge futility pruning from Glaurung 2.2
It seems much more powerful then previous one.

Signed-off-by: Marco Costalba <mcostalba@gmail.com>
2008-12-23 12:01:48 +01:00
Marco Costalba
54b7da120f King safety: retire rook contact check
Merged from Glaurung 2.2

Signed-off-by: Marco Costalba <mcostalba@gmail.com>
2008-12-22 12:07:00 +01:00
Marco Costalba
31d4f0b734 Merge space weigth evaluation fromGlaurung 2.2
Is a new evaluation rule that gives bonus in midgame
to the side that has more space behind pawns for its
minor pieces.

Signed-off-by: Marco Costalba <mcostalba@gmail.com>
2008-12-21 16:26:36 +01:00
Marco Costalba
a55b06d3c9 Restore development versioning and LSN filtering
Signed-off-by: Marco Costalba <mcostalba@gmail.com>
2008-12-15 22:23:03 +01:00
Marco Costalba
07b45151d2 Disable "Null driven IID" by default
Testing is not clear. Probably we need to test
at deeper depths to have some clear results.

Signed-off-by: Marco Costalba <mcostalba@gmail.com>
2008-12-11 20:39:08 +01:00
Marco Costalba
8d86c87e1e Add "Null driven IID" UCI option (default true)
Signed-off-by: Marco Costalba <mcostalba@gmail.com>
2008-12-08 10:57:40 +01:00
Marco Costalba
b7c36d078b Stockfish 1.1
Signed-off-by: Marco Costalba <mcostalba@gmail.com>
2008-12-06 17:18:59 +01:00
Marco Costalba
6cc11272e2 Restore development versioning and LSN filtering
Signed-off-by: Marco Costalba <mcostalba@gmail.com>
2008-11-10 19:19:39 +01:00
Marco Costalba
a28c17ecb6 Fix a missed initialization in get_option_value()
Spotted and reported by Dann Corbit.

Signed-off-by: Marco Costalba <mcostalba@gmail.com>
2008-11-04 20:59:11 +01:00
Marco Costalba
ec23692433 Stockfish 1.01
Signed-off-by: Marco Costalba <mcostalba@gmail.com>
2008-11-04 20:56:30 +01:00
Marco Costalba
c595185b3c Restore LSN filtering
Signed-off-by: Marco Costalba <mcostalba@gmail.com>
2008-11-04 20:56:18 +01:00
Marco Costalba
2fa9d25e82 Disable LSN filtering as defualt for release
Signed-off-by: Marco Costalba <mcostalba@gmail.com>
2008-11-02 15:35:02 +01:00
Marco Costalba
5dc2312121 Update copyright info
Signed-off-by: Marco Costalba <mcostalba@gmail.com>
2008-10-20 21:47:20 +02:00
Marco Costalba
d8268024a9 Implement Last Seconds Noise (LSN) filtering
When an engine is in deep trouble at few
seconds from time limit then giveup without
fighting anymore.

This is used to reduce "lucky draws" and time pressure
blunders noises that can obfuscate results during tests
blitz games (typical one minute games).

Goal of this technique is to reduce number of matches
needed to reliably prove then an engine A is stronger
then an opponent B.

Signed-off-by: Marco Costalba <mcostalba@gmail.com>
2008-10-13 20:40:48 +02:00
Marco Costalba
9ec12da028 Better document RootMoveList c'tor
Also some code tidy-up.

Signed-off-by: Marco Costalba <mcostalba@gmail.com>
2008-09-03 23:29:04 +02:00
Marco Costalba
973eb543a4 Fix a couple of bugs (fallout from previous patches)
After testing and comparing output with standard Glaurung
a couple of issues arised.

A default value was wrong and init_uci_options() missed a couple
of stringify() calls. Also storing bool values as "false" and "true"
needs some care.

Signed-off-by: Marco Costalba <mcostalba@gmail.com>
2008-09-01 22:05:23 +02:00
Marco Costalba
e5068c4734 ucioptions: Fix stringification of a bool
We want stringify a bool as "true" and "false",
not "1" and "0".

Signed-off-by: Marco Costalba <mcostalba@gmail.com>
2008-09-01 16:58:02 +02:00
Marco Costalba
35010b4938 Preserve options order when printed
Use a vector instead of a map so that options
are printed according to their original order.

Signed-off-by: Marco Costalba <mcostalba@gmail.com>
2008-09-01 16:03:01 +02:00
Marco Costalba
6c64f68ccf Rewrite ucioptions.cpp to use C++
Instead of old-style C string functions use standard
library to greatly streamline the implementation.

No functional change.

Signed-off-by: Marco Costalba <mcostalba@gmail.com>
2008-09-01 14:05:02 +02:00
Marco Costalba
bb751d6c89 Initial import of Glaurung 2.1 2008-09-01 07:59:13 +02:00