When using the Makefile (as for the mingw case),
IS_64BIT and USE_BSFQ are already set with
ARCH=x86-64 and do not need to be redefined.
No functional change.
Signed-off-by: Marco Costalba <mcostalba@gmail.com>
Are used by Position but do not belong to that class,
there is only one instance of them (that's why were
defined as static), so move to a proper namespace instead.
No functional change.
Signed-off-by: Marco Costalba <mcostalba@gmail.com>
Calculate the attacks only for the piece to disambiguate,
not for all.
Also some reformatting while there.
No functional change.
Signed-off-by: Marco Costalba <mcostalba@gmail.com>
Error is due to ambiguous overloading of operator^
because we have both the built-in operator^(int, int)
and the user defined operator^(Bitboard, Square).
This error does not trigger when using Makefile becuase,
due to luck, the user defined operator^(Bitboard, Square)
happens to be always defined _after_ opposite_colors() so
that compiler does not claim. But in case of Microsoft MSVC
we don't have a Makefile and the order of files compilation
is chosen by the compiler (in an unpredictable way). So it
could still happen that error is not detected (as in my case),
but in another case the order of compilation of the files could
be so that at some point both operator^ were defined before
opposite_colors() and this triggers the error.
The fix is much simpler than the explanation :-)
Reported by Quocvuong82.
No functional change.
Signed-off-by: Marco Costalba <mcostalba@gmail.com>
To be aligned with PolyGlot book castle right definitions.
This will be used by next patch.
No functional change.
Signed-off-by: Marco Costalba <mcostalba@gmail.com>
It seems ADL lookup is broken with the STLPort library. Peter says:
The compiler is gcc 4.4.3, but I don't know how many patches they
have applied to it. I think gcc has had support for Koenig lookup
a long time. I think the problem is the type of the vector iterator.
For example, line 272 in search.cpp:
if (bookMove && count(RootMoves.begin(), RootMoves.end(), bookMove))
gives the error:
jni/stockfish/search.cpp:272: error: 'count' was not declared in this scope
Here RootMoves is:
std::vector<RootMove> RootMoves;
If std::vector<T>::iterator is implemented as T*, then Koenig lookup
would fail because RootMove* is not in namespace std.
I compile with the stlport implementation of STL, which in its vector
class has:
typedef value_type* iterator;
I'm not sure if this is allowed by the C++ standard. I did not find
anything that says the iterator type must belong to namespace std.
The consensus in this thread
http://compgroups.net/comp.lang.c++.moderated/argument-dependent-lookup/433395
is that the stlport iterator type is allowed.
Report and patch by Peter Osterlund.
No functional change.
Signed-off-by: Marco Costalba <mcostalba@gmail.com>
Hex representation doesn't add any value in those cases.
Preserve hex representation where more self-documenting
for instance for binary masks values.
No functional change.
Signed-off-by: Marco Costalba <mcostalba@gmail.com>
In Young Brothers Wait Concept (YBWC) available slaves are
booked by the split point master, then start to search below
the assigned split point and, once finished, return in idle
state waiting to be booked by another master.
This patch introduces "Active Reparenting" so that when a
slave finishes its job on the assigned split point, instead
of passively waiting to be booked, searches a suitable active
split point and reprents itselfs to that split point. Then
immediately starts to search below the split point in exactly
the same way of the others split point's slaves. This reduces
to zero the time waiting in idle loop and should increase
scalability especially whit many (8 or more) cores.
No functional change.
Signed-off-by: Marco Costalba <mcostalba@gmail.com>
Shrinking from [16] to [2][2] is able to speedup
perft of start position of almost 5% !
No functional change.
Signed-off-by: Marco Costalba <mcostalba@gmail.com>
Shrink dimensions of the biggest stack consumers arrays.
In particular movesSearched[] can be safely shrinked
without any impact on strenght or risk of crashing.
Also MAX_PLY can be reverted to 100 with almost no impact
so to limit search recursion and hence stack allocation.
A different case is for MAX_MOVES (used by Movepicker's
moves[]), because we know that do exsist some artificial
position with about 220 legal moves, so in those cases SF
will crash. Anyhow these cases are never found in games.
An open risk remains perft, especially run above handcrafted
positions.
This patch originates from a report by Daylen that found
SF crashing on his Mac OS X 10.7.3 while in deep analysys
on the following position:
8/3Q1pk1/5p2/4r3/5K2/8/8/8 w - - 0 1
No functional change.
Signed-off-by: Marco Costalba <mcostalba@gmail.com>
Unfortunatly accessing thread local variable
is much slower than object data (see previous
patch log msg), so we have to revert to old code
to avoid speed regression.
No functional change.
Signed-off-by: Marco Costalba <mcostalba@gmail.com>
Much faster then pthread_getspecific() but still a
speed regression against the original code.
Following are the nps on a bench:
Position
454165
454838
455433
tls
441046
442767
442767
ms (Win)
450521
447510
451105
ms (pthread)
422115
422115
424276
Signed-off-by: Marco Costalba <mcostalba@gmail.com>
As it was in Glaurung times. Also rearranged order
so that byTypeBB[0] is accessed before byTypeBB[x]
to be more cache friendly. It seems there is even
a small speedup.
No functional change.
Signed-off-by: Marco Costalba <mcostalba@gmail.com>
Result of t.time * 1000 should be a 64 bit value, not an int.
Bug reported by several users.
No functional change.
Signed-off-by: Marco Costalba <mcostalba@gmail.com>
Introduce and use a new Time class designed after
QTime, from Qt framework. Should be a more clear and
self documented code.
As an added benefit we now use 64 bits internally to get
millisecs from system time. This avoids to wrap around
to 0 every 2^32 milliseconds, which is 49.71 days.
No functional change.
Signed-off-by: Marco Costalba <mcostalba@gmail.com>
There is no need to limit the maximum ply searched to
100, with deep exclusion search extensions we could
reach it even with much smaller search depths.
The only drawback is an increase in stack usage, but
is limited mainly to id_loop(), in particular the
recursive search() functions are not affected.
No functional change.
Signed-off-by: Marco Costalba <mcostalba@gmail.com>
This allows to retire ClearMaskBB[] and use just
one SquareBB[] array to set and clear a bit.
No functional change.
Signed-off-by: Marco Costalba <mcostalba@gmail.com>
And make CRITICAL_SECTION locks the only option for Windows.
This guarantees backward compatibility with all the Windows
versions (even XP and older) and an hassle free experience
when compiling for Windows. Tests performed by Ingo and
reported on talkchess confirm there is no speed penalty
against the most modern SRW locks:
http://www.talkchess.com/forum/viewtopic.php?t=41835&start=20
No functional change.
Signed-off-by: Marco Costalba <mcostalba@gmail.com>
The aim is to have shorter names without losing
readibility but, if possible, increasing it.
No functional change.
Signed-off-by: Marco Costalba <mcostalba@gmail.com>
It was meant to build a single binary optimized
for any kind of CPU: with and without hardware POPCNT.
This is a nice idea but in practice was never used, or
people builds binary with popcnt enabled or not, mainly
according to their type of CPU. And it was also never
used in the official Jim's builds where, in case, would
be easier for a number of reasons, do build two different
versions: with and without SEE42 support.
So retire this feature and simplify the code.
No functional change.
Signed-off-by: Marco Costalba <mcostalba@gmail.com>
It is simple but somewhat tricky code that deserves
a bit of documentation. A bit of renaming while there.
No functional change.
Signed-off-by: Marco Costalba <mcostalba@gmail.com>
Be consistent with the way these operators are defined
in plain C (and in C++).
Spotted by Lucas Braesch.
No functional change.
Signed-off-by: Marco Costalba <mcostalba@gmail.com>
Triggered by a comment of Eelco on talkchess. Also
a bit of cleanup while there.
No functional change.
Signed-off-by: Marco Costalba <mcostalba@gmail.com>
They don't add any value given that the corresponding
table has global visibility anyhow.
No functional change.
Signed-off-by: Marco Costalba <mcostalba@gmail.com>