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Author SHA1 Message Date
Nathan Rugg
24df0f72c0 Changed spelling back to "Bishops" in eval output
No functional change.

Closes #1124
2017-05-23 20:27:30 -07:00
VoyagerOne
1d31065e1d Evasion Pruning Tweak
Use moveCount to decide when to prune for evasion pruning

STC:
LLR: 2.95 (-2.94,2.94) [0.00,5.00]
Total: 24476 W: 4518 L: 4289 D: 15669

LTC:
LLR: 2.96 (-2.94,2.94) [0.00,5.00]
Total: 18362 W: 2476 L: 2298 D: 13588

Bench: 6469989

Closes #1120
2017-05-21 18:27:57 -07:00
snicolet
c216dcbe7b Do check analysis later in the game
The previous patch has added a fraction of the king danger score to the
endgame score of the tapered eval, so it seems natural to perform the
king danger computation later in the endgame.

With this patch we extend the limit of such check analysis down to the
material of Rook+Knight, when we have at least two pieces attacking the
opponent king zone.

Passed STC:
LLR: 2.95 (-2.94,2.94) [0.00,5.00]
Total: 7446 W: 1409 L: 1253 D: 4784
http://tests.stockfishchess.org/tests/view/591c097c0ebc59035df3477c

and LTC:
LLR: 2.96 (-2.94,2.94) [0.00,5.00]
Total: 14234 W: 1946 L: 1781 D: 10507
http://tests.stockfishchess.org/tests/view/591c24f10ebc59035df3478c

Bench: 5975183

Closes #1121
2017-05-17 18:24:43 -07:00
snicolet
cf893bcded Use a fraction of king danger in endgame score
When SF has an attack on the opponent king in one flank, the huge
midgame -> endgame gradient of the tapered eval prevents us to properly
evaluate neutral exchanges on the other flank as the current king
danger score is a pure midgame term. This may affect SF's ability to
switch to defense in some positions. We add a small contribution
of the king danger to the endgame score to limit this
effect.

Again suggested in the following forum thread:
https://groups.google.com/forum/?fromgroups=#!topic/fishcooking/xrUCQ7b0ObE

Passed STC:
LLR: 2.96 (-2.94,2.94) [0.00,5.00]
Total: 12719 W: 2371 L: 2192 D: 8156
http://tests.stockfishchess.org/tests/view/5919761a0ebc59035df3468f

And LTC:
LLR: 2.95 (-2.94,2.94) [0.00,5.00]
Total: 31293 W: 4194 L: 3974 D: 23125
http://tests.stockfishchess.org/tests/view/591980450ebc59035df34695

Bench: 5961548

Closes #1118
2017-05-17 18:19:47 -07:00
Joost VandeVondele
732aa34e3d Fix memory access in Search::clear()
Fixes a bug in Search::clear, where the filling of CounterMoveStats&, overwrote (currently presumably unused) memory because sizeof(cm) returns the size in bytes, whereas elements was needed.

No functional change

Closes #1119
2017-05-17 18:15:01 -07:00
snicolet
862934d7ae Limit king ring to eight squares
In current master the size of the king ring varies abruptly from eight
squares when the king is in g8, to 12 squares when it is in g7. Because
the king ring is used for estimating attack strength, this may lead to
an overestimation of king danger in some positions. This patch limits
the king ring to eight squares in all cases.

 Inspired by the following forum thread:
https://groups.google.com/forum/?fromgroups=#!topic/fishcooking/xrUCQ7b0ObE

Passed STC:
LLR: 2.97 (-2.94,2.94) [0.00,5.00]
Total: 9244 W: 1777 L: 1611 D: 5856

and LTC:
LLR: 2.96 (-2.94,2.94) [0.00,5.00]
Total: 87121 W: 11765 L: 11358 D: 63998

Bench: 6121121

Closes #1115
2017-05-15 19:28:37 -07:00
Joost VandeVondele
7edd1f7ccd Execute an implied ucinewgame at startup
execute an implied ucinewgame upon entering the UCI::loop,
to make sure that searches starting with and without an (optional) ucinewgame
command yield the same search.

This is needed now that seach::clear() initializes tables to non-zero default values.

No functional change

Closes #1101
Closes #1104
2017-05-15 18:54:13 -07:00
Marco Costalba
0c1f119069 Default argument for see_ge()
No functional change.

Closes #1111
2017-05-10 18:20:45 +02:00
Joost VandeVondele
99d914985f Remove int to int conversion, unused include.
No functional change.

Closes #1112
2017-05-09 18:36:32 -07:00
FauziAkram
6b4959e3e0 Linear Protector bonus by distance
Replacing the old Protector table with a simple linear formula which takes into account a different slope for each different piece type.

The idea of this simplification of Protector is originated by Alain (Rocky)

STC: LLR: 2.95 (-2.94,2.94) [-3.00,1.00]
Total: 70382 W: 12859 L: 12823 D: 44700

LTC: LLR: 2.95 (-2.94,2.94) [-3.00,1.00]
Total: 61554 W: 8098 L: 8031 D: 45425

Bench: 6107863

Closes #1099
2017-05-07 21:11:51 -07:00
IIvec
ae97941628 King safety and rook mobility parameters tweak
STC:
LLR: 2.95 (-2.94,2.94) [0.00,4.00]
Total: 19280 W: 3595 L: 3373 D: 12312

LTC:
LLR: 2.95 (-2.94,2.94) [0.00,4.00]
Total: 221405 W: 28940 L: 28220 D: 164245

Bench: 6506664

Closes #1105
2017-05-07 20:57:29 -07:00
Stefan Geschwentner
69ec09bd4b Bonus for pawn scrifice which create passed pawn
STC:
LLR: 2.95 (-2.94,2.94) [0.00,5.00]
Total: 16752 W: 3141 L: 2944 D: 10667

LTC:
LLR: 3.34 (-2.94,2.94) [0.00,5.00]
Total: 33928 W: 4544 L: 4300 D: 25084

Bench: 5639223

Closes #1092
2017-05-07 20:51:52 -07:00
Marco Costalba
25296547d0 Move Pieces[] out of global visibility
It is an helper array used only in position.cpp

Also small code tidy up while there.

No functional change.

Closes #1106
2017-05-07 20:20:02 -07:00
mstembera
321a27fbe3 Avoid *begin always being included in the sorted list regardless of its value.
This was a minor criticism by @zamar in the original pull request
https://github.com/official-stockfish/Stockfish/pull/1065
necessitating a comment explanation.

No functional change.

Closes #1091
2017-05-07 20:15:56 -07:00
joergoster
8b15961349 Fix multiPV issue #502
In general, this patch handles the cases where we don't have a valid score for each PV line in a multiPV search. This can happen if the search has been stopped in an unfortunate moment while still in the aspiration loop. The patch consists of two parts.

Part 1: The new PVIdx was already part of the k-best pv's in the last iteration, and we therefore have a valid pv and score to output from the last iteration. This is taken care of with:

      bool updated = (i <= PVIdx && rootMoves[i].score != -VALUE_INFINITE);

Case 2: The new PVIdx was NOT part of the k-best pv's in the last iteration, and we have no valid pv and score to output. Not from the current nor from the previous iteration. To avoid this, we are now also considering the previous score when sorting, so that the PV lines with no actual but with a valid previous score are pushed up again, and the previous score can be displayed.

  bool operator<(const RootMove& m) const {
    return m.score != score ? m.score < score : m.previousScore < previousScore; } // Descending sort

I also added an assertion in UCI::value() to possibly catch similar issues earlier.

No functional change.

Closes #502
Closes #1074
2017-05-03 19:46:40 -07:00
Joost VandeVondele
e9f26cccdd gcc 7 port
Testing the release candidate revealed only one minor issue, namely a new warning -Wimplicit-fallthrough (part of -Wextra) triggers in the movepicker. This can be silenced by adding a comment, and once we move to c++17 by adding a standard annotation [[fallthrough]];.

No functional change.

Closes #1090
2017-04-30 08:43:43 -07:00
VoyagerOne
a18c2c2c3f Don't do InCheck Pruning at the root of QS
STC:
LLR: 2.96 (-2.94,2.94) [0.00,5.00]
Total: 34603 W: 6441 L: 6167 D: 21995

LTC:
LLR: 2.97 (-2.94,2.94) [0.00,5.00]
Total: 24474 W: 3274 L: 3076 D: 18124

Bench: 5934421

Closes #1089
2017-04-28 20:40:45 -07:00
Rocky640
b948b037a5 Remove cap in kingDanger initialization
Passed STC
http://tests.stockfishchess.org/tests/view/58fd53be0ebc59035df33eb5
LLR: 2.95 (-2.94,2.94) [-3.00,1.00]
Total: 52048 W: 9397 L: 9329 D: 33322

Passed LTC
http://tests.stockfishchess.org/tests/view/58ff9e0a0ebc59035df33f5c
LLR: 2.95 (-2.94,2.94) [-3.00,1.00]
Total: 35382 W: 4650 L: 4549 D: 26183

Bench: 5872717

Closes #1087
2017-04-28 20:38:03 -07:00
Marco Costalba
e06a117d5e Retire the misdesigned StepAttacks[] array.
StepAttacks[] is misdesigned, the color dependance is specific
to pawns, and trying to generalise to king and knights, proves
neither useful nor convinient in practice.

So this patch reformats the code with the following changes:

- Use PieceType instead of Piece in attacks_() functions

- Use PseudoAttacks for KING and KNIGHT

- Rename StepAttacks[] into PawnAttacks[]

Original patch and idea from Alain Savard.

No functional change.

Closes #1086
2017-04-28 20:33:30 -07:00
Joost VandeVondele
b1b19343cd Copy killers in the movepicker
ss->killers can change while the movepicker is active.
The reason ss->killers changes is related to the singular
extension search in the moves loop that calls search<>
recursively with ss instead of ss+1,
effectively using the same stack entry for caller and callee.
By making a copy of the killers,
the movepicker does the right thing nevertheless.

Tested as a bug fix

STC:
http://tests.stockfishchess.org/tests/view/58ff130f0ebc59035df33f37
LLR: 2.95 (-2.94,2.94) [-3.00,1.00]
Total: 70845 W: 12752 L: 12716 D: 45377

LTC:
http://tests.stockfishchess.org/tests/view/58ff48000ebc59035df33f3d
LLR: 2.96 (-2.94,2.94) [-3.00,1.00]
Total: 28368 W: 3730 L: 3619 D: 21019

Bench: 6465887

Closes #1085
2017-04-28 20:29:04 -07:00
snicolet
49a9d4cf99 Avoid misuse of StepAttacksBB for pawns
Make it explicit that first index of StepAttacksBB is a piece, not a piece type.

No functional change

Closes #1083
2017-04-25 17:57:49 -07:00
Joost VandeVondele
d06a8d0c18 Zero unused constant
No functional change

Closes #1081
2017-04-25 17:21:36 -07:00
Marco Costalba
b48439e906 Assorted code style issues
I have removed the check for

 pieceCount[PAWN] > FILE_NB

because totally useless.

No functional change.
2017-04-24 09:49:44 +02:00
Joost VandeVondele
6b9a22b40d Sort moves partially: linear depth dependence
STC: http://tests.stockfishchess.org/tests/view/58f98d260ebc59035df33d5e
LLR: 2.96 (-2.94,2.94) [0.00,5.00]
Total: 58958 W: 10862 L: 10485 D: 37611

LTC: http://tests.stockfishchess.org/tests/view/58fa45d40ebc59035df33d86
LLR: 2.95 (-2.94,2.94) [0.00,5.00]
Total: 18607 W: 2427 L: 2251 D: 13929

Bench: 6065528

Closes #1079
2017-04-23 08:37:55 -07:00
IIvec
0868de705d King safety parameters improved
STC:
LLR: 2.97 (-2.94,2.94) [0.00,4.00]
Total: 58648 W: 10883 L: 10524 D: 37241

LTC:
LLR: 2.95 (-2.94,2.94) [0.00,4.00]
Total: 52546 W: 7131 L: 6844 D: 38571

Bench 6121479

Closes #1078
2017-04-23 08:04:03 -07:00
Joost VandeVondele
9da3b44ddc Use int instead of Value for history related stats.
history related scores are not related to evaluation based scores.
For example, can easily exceed the range -VALUE_INFINITE,VALUE_INFINITE.
As such the current type is confusing, and a plain int is a better match.

tested for no regression:

STC:
LLR: 2.95 (-2.94,2.94) [-3.00,1.00]
Total: 43693 W: 7909 L: 7827 D: 27957

No functional change.

Closes #1070
2017-04-23 07:59:28 -07:00
Joost VandeVondele
ced29248c9 simplify logic for history based pruning
STC
LLR: 2.95 (-2.94,2.94) [-3.00,1.00]
Total: 34255 W: 6292 L: 6194 D: 21769

LTC
LLR: 2.96 (-2.94,2.94) [-3.00,1.00]
Total: 89914 W: 11769 L: 11739 D: 66406

Bench: 6581936

Closes #1066
2017-04-20 11:28:11 -07:00
Joost VandeVondele
2d96e8fbe9 Partial insertion sort
the order of elements returned by std::partition is implementation defined (since not stable) and could depend on the version of libstdc++ linked.
As std::stable_partition was tested to be too slow (http://tests.stockfishchess.org/tests/view/585cdfd00ebc5903140c6082).
Instead combine partition with our custom implementation of insert_sort, which fixes this issue.
Implementation based on a patch by mstembera (http://tests.stockfishchess.org/tests/view/58d4d3460ebc59035df3315c), which suggests some benefit by itself.
Higher depth moves are all sorted (INT_MIN version), as in current master.

STC:
LLR: 2.95 (-2.94,2.94) [-3.00,1.00]
Total: 33116 W: 6161 L: 6061 D: 20894

LTC:
LLR: 2.96 (-2.94,2.94) [-3.00,1.00]
Total: 88703 W: 11572 L: 11540 D: 65591

Bench: 6256522

Closes #1058
Closes #1065
2017-04-20 11:19:01 -07:00
Stefano Cardanobile
d4b9ee0f1d Update Readme.md
Update number of threads.

Closes #1072
2017-04-17 10:38:37 -07:00
Joost VandeVondele
57a3334322 Prefer std::find over a hand-coded loop
tested for no regression.

STC:
LLR: 2.95 (-2.94,2.94) [-3.00,1.00]
Total: 37378 W: 6649 L: 6556 D: 24173

No functional change.

Closes #1071
2017-04-17 09:25:27 -07:00
VoyagerOne
9d3ed9ed2e Move-Count Formula Tweak
STC:
LLR: 3.18 (-2.94,2.94) [0.00,4.00]
Total: 55004 W: 10289 L: 9930 D: 34785

LTC:
LLR: 2.96 (-2.94,2.94) [0.00,4.00]
Total: 48184 W: 6401 L: 6128 D: 35655

Bench: 5960754
2017-04-17 09:22:10 -07:00
Stefano80
06175c6055 Remove cap from space score contribution and increase bonus
STC
LLR: 2.96 (-2.94,2.94) [-3.00,1.00]
Total: 58462 W: 10615 L: 10558 D: 37289

LTC
LLR: 2.95 (-2.94,2.94) [-3.00,1.00]
Total: 65061 W: 8539 L: 8477 D: 48045

It is worth noting that an attempt to only increase the bonus passed STC but failed LTC, and
an attempt to remove the cap without increasing the bonus is still running at STC, but will probably fail after more than 100k.

Bench: 6188591

Closes #1063
2017-04-17 09:19:36 -07:00
Stéphane Nicolet
1454831220 Doubled and supported pawns
Do not give the doubled pawn penalty when the frontmost pawn is
supported, for instance f2-g2-g3

STC:
LLR: 2.95 (-2.94,2.94) [0.00,5.00]
Total: 55927 W: 10418 L: 10052 D: 35457
http://tests.stockfishchess.org/tests/view/58eb9fc20ebc59035df33858

LTC:
LLR: 2.96 (-2.94,2.94) [0.00,5.00]
Total: 32078 W: 4257 L: 4035 D: 23786
http://tests.stockfishchess.org/tests/view/58ec48420ebc59035df3388b

Bench: 5995472

Closes #1062
2017-04-16 06:22:48 -07:00
Stefano80
b258b4fee7 Remove minimum to contribution from king danger to score.
STC
LLR: 2.95 (-2.94,2.94) [-3.00,1.00]
Total: 24858 W: 4559 L: 4445 D: 15854

LTC
LLR: 2.95 (-2.94,2.94) [-3.00,1.00]
Total: 40789 W: 5338 L: 5244 D: 30207

Bench: 7027489

Closes #1059
2017-04-09 07:48:58 -07:00
joergoster
72a501c6fe Fix zugzwang pruning issues
By adding pos.non_pawn_material(pos.side_to_move()) as a precondition in step 13,
which is already in use in Futility Pruning (child node) and Null Move Pruning for similar reasons.

Pawn endgames, especially those with only 1 or 2 pawns, are simply heavily influenced by zugzwang situations.

Since we are using a bitbase for KPK endgames, I see no reason to accept buggy evals as shown in #760

Patch looks neutral at STC
LLR: 2.32 (-2.94,2.94) [-3.00,1.00]
Total: 79580 W: 10789 L: 10780 D: 58011

and LTC
LLR: 2.95 (-2.94,2.94) [-3.00,1.00]
Total: 27071 W: 3502 L: 3390 D: 20179

Bench: 6259071

Closes #1051
Closes #760
2017-04-07 17:15:00 -07:00
VoyagerOne
35b77b120e Standardize stat penalty
STC:
LLR: 2.95 (-2.94,2.94) [-3.00,1.00]
Total: 90631 W: 16325 L: 16323 D: 57983

LTC:
LLR: 2.96 (-2.94,2.94) [-3.00,1.00]
Total: 97679 W: 12779 L: 12759 D: 72141

Bench: 6340591

Closes #1053
2017-04-07 17:02:31 -07:00
VoyagerOne
ebe021f6a5 Don't update TT at excluded move ply
STC:
LLR: 2.96 (-2.94,2.94) [0.00,5.00]
Total: 38906 W: 7125 L: 6835 D: 24946

LTC:
LLR: 2.95 (-2.94,2.94) [0.00,5.00]
Total: 28600 W: 3752 L: 3543 D: 21305

Bench:  6861050

Closes #1048
2017-04-02 20:32:54 -07:00
Daniel Dugovic
06eba14dc9 Add assertion for the maximum number of pawns
No functionl change

Closes #1039
2017-03-27 15:55:48 -07:00
Joost VandeVondele
c5de4080db Introduce assert for stats update
Make sure updates to the stats are done in a stable way.

No functional change

Closes #1038
Closes #1037
2017-03-25 17:57:07 -07:00
Joost VandeVondele
3b7c1a17e4 Increase maximum number of threads
a single Xeon Phi can present itself as a single numa node with up to 288 threads (4 threads per hardware core).
Tested to work as expected with a Xeon Phi CPU 7230 up to 256 threads.

No functional change

Closes #1045
2017-03-25 10:35:17 -07:00
joergoster
afe75571d8 Simplify ThreatBySafePawn scoring
Bench: 6197938

Closes #1047
2017-03-25 10:22:20 -07:00
VoyagerOne
30c583204f Singular extension and check extension tweak
If singular extension fails to trigger extension then don't consider check extension.

STC:
LLR: 2.96 (-2.94,2.94) [0.00,4.00]
Total: 69428 W: 12663 L: 12271 D: 44494

LTC:
LLR: 2.96 (-2.94,2.94) [0.00,4.00]
Total: 44023 W: 5875 L: 5612 D: 32536

Bench: 6170444

Closes #1043
2017-03-25 10:13:25 -07:00
VoyagerOne
352bd6f5aa Skip quiet moves based on moveCount pruning threshold and history stats
If we can moveCountPrune and next quiet move has negative stats,
then go directly to the next move stage (Bad_Captures).

Reduction formula is tweaked to compensate for the decrease in move count that is used in LMR.

STC:
LLR: 2.96 (-2.94,2.94) [0.00,5.00]
Total: 6847 W: 1276 L: 1123 D: 4448

LTC:
LLR: 2.95 (-2.94,2.94) [0.00,5.00]
Total: 48687 W: 6503 L: 6226 D: 35958

Bench: 5919519

Closes #1036
2017-03-18 15:44:49 -07:00
Joost VandeVondele
c80d52c845 History stat bonus: Move condition to bonus calculation
about 0.5% speedup.

No functional change

Closes #1034
2017-03-17 14:46:47 -07:00
joergoster
c076216a32 Pawns count imbalance table
Instead of having a continuous increasing bonus for our number of pawns when calculating imbalance, use a separate lookup array with tuned values.
Idea by GuardianRM.

STC
LLR: 2.95 (-2.94,2.94) [0.00,5.00]
Total: 16155 W: 2980 L: 2787 D: 10388

LTC
LLR: 2.96 (-2.94,2.94) [0.00,5.00]
Total: 100478 W: 13055 L: 12615 D: 74808

Bench: 6128779

Closes #1030
2017-03-17 14:41:08 -07:00
Marco Costalba
a6d6a2c2fa Assorted code style fixes
No functional change

Closes #1029
2017-03-14 21:02:21 -07:00
mstembera
d01b66ae8f Fix pawn entry prefetch
No functional change

Closes #1026
2017-03-14 20:56:26 -07:00
snicolet
c3d2e6aba9 Helper functions to count material for both sides
Syntactic sugar: helper functions to count material or pieces for both sides.

No functional change

Closes #1025
2017-03-08 18:45:38 -08:00
Joost VandeVondele
d490bb9973 Always have counterMoves associated
Simplifies away all associated checks, leading to a ~0.5% speedup.
The code now explicitly checks if moves are OK, rather than using nullptr checks.

Verified for no regression:

LLR: 2.96 (-2.94,2.94) [-3.00,1.00]
Total: 32218 W: 5762 L: 5660 D: 20796

No functional change

Closes #1021
2017-03-08 18:35:23 -08:00
pb00068
cc76524c2e Further simplify skipping of plies with threads
No functional change

Closes #1020
2017-03-08 18:03:01 -08:00