1
0
Fork 0
mirror of https://github.com/sockspls/badfish synced 2025-04-30 00:33:09 +00:00
Commit graph

4520 commits

Author SHA1 Message Date
protonspring
691a287bfe Clean-up some shifting in space calculation (#1955)
No functional change.
2019-01-20 12:21:16 +01:00
Jonathan D
3acacf8471 Tweak initiative and Pawn PSQT (#1957)
Small changes in initiative(). For Pawn PSQT, endgame values for d6-e6 and d7-e7 are now symmetric. The MG value of d2 is now smaller than e2 (d2=13, e2=21 now compared to d2=19, e2=16 before). The MG values of h5-h6-h7 also increased so this might encourage stockfish for more h-pawn pushes.

STC
LLR: -2.96 (-2.94,2.94) [0.00,4.00]
Total: 81141 W: 17933 L: 17777 D: 45431
http://tests.stockfishchess.org/tests/view/5c4017350ebc5902bb5cf237

LTC
LLR: 2.96 (-2.94,2.94) [0.00,4.00]
Total: 83078 W: 13883 L: 13466 D: 55729
http://tests.stockfishchess.org/tests/view/5c40763f0ebc5902bb5cff09

Bench: 3266398
2019-01-20 12:20:21 +01:00
protonspring
3300517ecb Remove AdjacentFiles
This is a non-functional simplification that removes the AdjacentFiles array.
This array is simple enough to calculate that the pre-calculated array provides
no benefit. Reduces the memory footprint.

STC
LLR: 2.96 (-2.94,2.94) [-3.00,1.00]
Total: 74839 W: 16390 L: 16373 D: 42076
http://tests.stockfishchess.org/tests/view/5c3d75920ebc596a450cfb67

No functionnal change
2019-01-17 08:11:09 +01:00
protonspring
3732c55c18 Simplify pawn moves (#1900)
If we define dcCandidates with & pawnsNotOn7, 
we don't have to & it both times.

This seems more clear to me as well.

Tested for no regression.
STC
LLR: 2.96 (-2.94,2.94) [-3.00,1.00]
Total: 44042 W: 9663 L: 9585 D: 24794
http://tests.stockfishchess.org/tests/view/5c21d9120ebc5902ba12e84d

No functional change.
2019-01-14 15:03:31 +01:00
Joost VandeVondele
230fb6e9ad Simplify time management a bit
The new form is likely to trigger a bit more at LTC. Given that LTC
appears to be an improvement, I think that is fine.

The change is not very invasive: it does the same as before, use
potentially less time for moves that are very stable. Most of the
time, the full bonus was given if the bonus was given, so the gradual
part {3, 4, 5} didn't matter much. Whereas previously 'stable' was
expressed as the last 80% of iterations are the same, now I use a
fixed depth (10 iterations). For TCEC style TC, it will presumably
imply some more moves that are played quicker (and thus more time
on the clock when it potentially matters). Note that 10 iterations
of stability means we've been proposing that move for 99.9% of search
time.

passed STC
http://tests.stockfishchess.org/tests/view/5c30d2290ebc596a450c055b
LLR: 2.95 (-2.94,2.94) [-3.00,1.00]
Total: 70921 W: 15403 L: 15378 D: 40140

passed LTC
http://tests.stockfishchess.org/tests/view/5c31ae240ebc596a450c1881
LLR: 2.95 (-2.94,2.94) [-3.00,1.00]
Total: 17422 W: 2968 L: 2842 D: 11612

No functional change.
2019-01-14 09:25:22 +01:00
Joost VandeVondele
5446e6f408 Remove pvExact
The variable pvExact now overlaps with the pvHit concept. So you simplify
the logic with small code tweaks to have pvHit trigger where pvExact
previously triggered.

passed STC:
LLR: 2.96 (-2.94,2.94) [-3.00,1.00]
Total: 20558 W: 4497 L: 4373 D: 11688
http://tests.stockfishchess.org/tests/view/5c36e9fd0ebc596a450c7885

passed LTC:
LLR: 2.95 (-2.94,2.94) [-3.00,1.00]
Total: 23482 W: 3888 L: 3772 D: 15822
http://tests.stockfishchess.org/tests/view/5c37072d0ebc596a450c7a52

Bench: 3739723
2019-01-10 16:46:04 +01:00
mstembera
d07e782e22 Minor cleanup to recent 'Flag critical search tree in hash table' patch
No functional change
2019-01-10 16:36:59 +01:00
Joost VandeVondele
d2acdac101 Small improvements to the CI infrastructure
- avoid inlining for the debug testing so that suppressions work
- provide more output for triggered errors

No functional change.
2019-01-09 16:57:24 +01:00
MJZ1977
70880b8e24 Flag critical search tree in hash table
Introducing new concept, saving principal lines into the transposition table
to generate a "critical search tree" which we can reuse later for intelligent
pruning/extension decisions.

For instance in this patch we just reduce reduction for these lines. But a lot
of other ideas are possible.

To go further : tune some parameters, how to add or remove lines from the
critical search tree, how to use these lines in search choices, etc.

STC :
LLR: 2.94 (-2.94,2.94) [0.50,4.50]
Total: 59761 W: 13321 L: 12863 D: 33577 +2.23 ELO
http://tests.stockfishchess.org/tests/view/5c34da5d0ebc596a450c53d3

LTC :
LLR: 2.96 (-2.94,2.94) [0.00,3.50]
Total: 26826 W: 4439 L: 4191 D: 18196 +2.9 ELO
http://tests.stockfishchess.org/tests/view/5c35ceb00ebc596a450c65b2

Special thanks to Miguel Lahoz for his help in transposition table in/out.

Bench: 3399866
2019-01-09 15:05:33 +01:00
Miguel Lahoz
f69106f7bb Introduce Multi-Cut
This was inspired after reading about
[Multi-Cut](https://www.chessprogramming.org/Multi-Cut).

We now do non-singular cut node pruning. The idea is to prune when we
have a "backup plan" in case our expected fail high node does not fail
high on the ttMove.

For singular extensions, we do a search on all other moves but the
ttMove. If this fails high on our original beta, this means that both
the ttMove, as well as at least one other move was proven to fail high
on a lower depth search. We then assume that one of these moves will
work on a higher depth and prune.

STC:
LLR: 2.96 (-2.94,2.94) [0.50,4.50]
Total: 72952 W: 16104 L: 15583 D: 41265
http://tests.stockfishchess.org/tests/view/5c3119640ebc596a450c0be5

LTC:
LLR: 2.95 (-2.94,2.94) [0.00,3.50]
Total: 27103 W: 4564 L: 4314 D: 18225
http://tests.stockfishchess.org/tests/view/5c3184c00ebc596a450c1662

Bench: 3145487
2019-01-06 16:02:31 +01:00
Joost VandeVondele
bb843a00c1 Check tablebase files
This addresses partially issue #1911 in that it documents in our
Readme the command that users can use to verifying the md5sum of
their downloaded tablebase files.

Additionally, a quick check of the file size (the size of each
tablebase file modulo 64 is 16 as pointed out by @syzygy1) has been
implemented at launch time in Stockfish.

Closes https://github.com/official-stockfish/Stockfish/pull/1927
and https://github.com/official-stockfish/Stockfish/issues/1911

No functional change.
2019-01-04 15:36:39 +01:00
Marco Costalba
3c576efa77 Delay castling legality check
Delay legality check of castling moves at search time,
just before making the move, as is the standard with all
the other move types.

This should avoid an useless and not trivial legality check
when the castling is then not tried later. For instance due
to a previous cut-off.

The patch is also a big simplification and allows to entirely
remove generate_castling()

Bench changes due to a different move sequence out of MovePicker.

STC:
LLR: 2.95 (-2.94,2.94) [-3.00,1.00]
Total: 45073 W: 9918 L: 9843 D: 25312
http://tests.stockfishchess.org/tests/view/5c2f176f0ebc596a450bdfb3

LTC:
LLR: 3.15 (-2.94,2.94) [-3.00,1.00]
Total: 10156 W: 1707 L: 1560 D: 6889
http://tests.stockfishchess.org/tests/view/5c2e7dfd0ebc596a450bcdf4

Verified with perft both in standard and Chess960 cases.

Closes https://github.com/official-stockfish/Stockfish/pull/1929

Bench: 3559104
2019-01-04 14:23:14 +01:00
Marco Costalba
eb6d7f537d
Assorted trivial cleanups (#1894)
To address https://github.com/official-stockfish/Stockfish/issues/1862

No functional change.
2019-01-01 14:10:26 +01:00
protonspring
79c97625a4 Remove openFiles in pawns. (#1917)
A single popcount in evaluate.cpp replaces all openFiles stuff in pawns. It doesn't seem to affect performance at all.

STC
LLR: 2.96 (-2.94,2.94) [-3.00,1.00]
Total: 28103 W: 6134 L: 6025 D: 15944
http://tests.stockfishchess.org/tests/view/5b7d70a20ebc5902bdbb1999

No functional change.
2019-01-01 13:38:09 +01:00
protonspring
7accf07c0b Remove "Any" predicate filter (#1914)
This custom predicate filter creates an unnecessary abstraction layer, but doesn't make the code any more readable. The code is clear enough without it.

No functional change.
2019-01-01 13:36:56 +01:00
protonspring
e2d3c163cb Remove as useless micro-optimization in pawns generation (#1915)
The extra condition is used as a shortcut to skip the following 3 assignments:

```C++
        Bitboard b1 = shift<UpRight>(pawnsOn7) & enemies;
        Bitboard b2 = shift<UpLeft >(pawnsOn7) & enemies;
        Bitboard b3 = shift<Up     >(pawnsOn7) & emptySquares;
```

In case of EVASION with no target on 8th rank (the common case), we end up performing the 3 statements for nothing because b1 = b2 = b3 = 0.

But this is just a small micro-optimization and the condition is quite confusing, so just remove it and prefer a readable code instead.

STC
LLR: 2.95 (-2.94,2.94) [-3.00,1.00]
Total: 78020 W: 16978 L: 16967 D: 44075
http://tests.stockfishchess.org/tests/view/5c27b4fe0ebc5902ba135bb0

No functional change.
2019-01-01 13:35:53 +01:00
erbsenzaehler
800031c94c Improve the Readme
I tried to improve the Readme because many people in my local
chess club do not understand some of the UCO options properly.
Starting point of this was Cfish's Readme by Ronald de Man,
some internet resources and the Stockfish code itself.

Closes https://github.com/official-stockfish/Stockfish/pull/1898

Initial commit by user @erbsenzaehler, with help from users
Adrian Petrescu, @alayan-stk-2 and Elvin Liu.

No functional change

Co-Authored-By: Alayan-stk-2 <alayan-stk-2@users.noreply.github.com>
Co-Authored-By: Adrian Petrescu <apetresc@gmail.com>
Co-Authored-By: Elvin Liu <solarlight2@users.noreply.github.com>
2018-12-29 11:49:16 +01:00
31m059
69dc5568b3 Always initialize and evaluate king safety
Recent tests by @xoto10, @Vizvezdenec, and myself seemed to hint that Elo could
be gained by expanding the number of cases where king safety is applied. Several
users (@Spliffjiffer, @Vizvezdenec) have anticipated benefits specifically in
evaluation of tactics. It appears that we actually do not need to restrict the
cases in which we initialize and evaluate king safety at all: initializing and
evaluating it in every position appears roughly Elo-neutral at STC and possibly
a substantial Elo gain at LTC.

Any explanation for this scaling is, at this point, conjecture. Assuming it is
not due to chance, my hypothesis is that initialization of king safety in all
positions is a mild slowdown, offset by an Elo gain of evaluating king safety
in all positions. At STC this produces Elo gains and losses that offset each
other, while at longer time control the slowdown is much less important, leaving
only the Elo gain. It probably helps SF to explore king attacks much earlier in
search with high numbers of enemy pieces concentrating but not essentially attacking
king ring.

Thanks to @xoto10 and @Vizvezdenec for helping run my LTC!

Closes https://github.com/official-stockfish/Stockfish/pull/1906

STC:
LLR: 2.95 (-2.94,2.94) [-3.00,1.00]
Total: 35432 W: 7815 L: 7721 D: 19896
http://tests.stockfishchess.org/tests/view/5c24779d0ebc5902ba131b26

LTC:
LLR: 2.95 (-2.94,2.94) [-3.00,1.00]
Total: 12887 W: 2217 L: 2084 D: 8586
http://tests.stockfishchess.org/tests/view/5c25049a0ebc5902ba132586

Bench: 3163951

------------------

How to continue from there?

* Next step will be to tune all the king danger terms once more after that :-)
2018-12-27 21:38:31 +01:00
noobpwnftw
14c4a40dc7 Simplify SYSTEM_LOGICAL_PROCESSOR_INFORMATION_EX loop (#1892)
When iterating through 'SYSTEM_LOGICAL_PROCESSOR_INFORMATION_EX' structure, do not use structure member beyond known size.

API is guaranteed to provide us at lease one element upon successful, and no element in the structure can have a zero size.

No functional change.
2018-12-24 11:24:29 +01:00
noobpwnftw
0194da0d80 Fix crash in best_group() (#1891)
This pull request fixes a rare crashing bug on Windows inside our NUMA code, first
reported by Dann Corbit in the following forum thread (thanks!):
https://groups.google.com/forum/?fromgroups=#!topic/fishcooking/gA6aoMEuOwg

The fix is to not use structure member beyond known size when iterating through
'SYSTEM_LOGICAL_PROCESSOR_INFORMATION_EX' structure. We note that the Microsoft
API is guaranteed to provide us at least one element upon successful, and no
element in the structure can have a zero size.

No functional change.
2018-12-24 11:20:14 +01:00
Joost VandeVondele
ade87ff8d3 Extend stack to ss-5, and remove conditions
The `&& (ss-1)->killers[0] ` conditions are there seemingly to protect
accessing ss-5.

This is unneeded and not so intuitive (as the killer is checked for equality
with currentMove, and that one is non-zero once we're high enough in the stack,
this protects access to ss-5). We can just extend the stack from ss-4 to ss-5,
so we can call update_continuation_histories(ss-1, ..) always in search.

This goes a bit further than #1881 and addresses a comment in #1878.

passed STC:
http://tests.stockfishchess.org/tests/view/5c1aa8d50ebc5902ba127ad0
LLR: 3.12 (-2.94,2.94) [-3.00,1.00]
Total: 53515 W: 11734 L: 11666 D: 30115

passed LTC:
http://tests.stockfishchess.org/tests/view/5c1b272c0ebc5902ba12858d
LLR: 2.95 (-2.94,2.94) [-3.00,1.00]
Total: 140176 W: 23123 L: 23192 D: 93861

Bench: 3451321
2018-12-24 11:06:47 +01:00
protonspring
96ac85b319 Improve endgame KBN vs K (#1877)
Even when playing without endgame table bases, this particular endgame should
be a win 100% of the time when Stockfish is given a KRBK position, assuming
there are enough moves remaining in the FEN to finish the game without hitting
the 50 move rule.

PROBLEM: The issue with master here is that the PushClose difference per square
is 20, however, the difference in squares for the PushToCorners array is usually
less. Thus, the engine prefers to move the kings closer together rather than pushing
the weak king to the correct corner.

What happens is if the weak king is in a safe corner, SF still prefers pushing the
kings together. Occasionally, the strong king traps the weak king in the safe corner.
It takes a while for SF to figure it out, but often draws the game by the 50 move rule
(on shorter time controls).

This patch increases the PushToCorners values to correct this problem. We also added
an assert to catch any overflow problem if anybody would want to increase the array
values again in the future.

It was tested in a couple of matches starting with random KRBK positions and showed
increased winning rates, see https://github.com/official-stockfish/Stockfish/pull/1877

No functional change
2018-12-24 10:44:38 +01:00
erbsenzaehler
2089c414da Update our continuous integration machinery (#1889)
* Update our continuous integration machinery

Ubuntu 16.04 can now be used with travis. Updating all the other stuff
when there.
Invoking the lld linker seems to save 5 minutes with clang on linux.

No functional change.

* fix
2018-12-23 18:17:44 +01:00
mstembera
656aad8b0c Use a bit less code to calculate hashfull() (#1830)
* Use a bit less code to calculate hashfull(). Change post increment to preincrement as is more standard
in the rest of stockfish.  Scale result so we report 100% instead of 99.9% when completely full.

No functional change.
2018-12-23 16:10:07 +01:00
mstembera
ae5d2c38e1 Turn on random access for Syzygy files in Windows (#1840)
* This is the Windows version of
https://github.com/official-stockfish/Stockfish/pull/1829

No functional change.
2018-12-23 16:09:03 +01:00
protonspring
59d32f8edd Simplify generate_castling (#1885)
Although this is a compile-time constant, we stick the castlingSide into a CastlingRight, then pull it out again. This seems unecessarily complex.

No functional change.
2018-12-23 16:05:24 +01:00
protonspring
b54bcfddaa Simplify KBNK endgame implementation
We do not need to change the winnerKSq variable, so we can simplify
a little bit the logic of the code by changing only the loserKSq
variable when it is necessary. Also consolidate and clarify comments.

See the pull request thread for a proof that the code is correct:
https://github.com/official-stockfish/Stockfish/pull/1854

No functional change
2018-12-20 10:47:18 +01:00
Guenther Demetz
0f2df4e4af Tweak main killer penalty
Apply refuted main killer penalty also on early TT cut-offs. This
makes penalty logic more consistent with the logic at normal search.

Failed STC:
http://tests.stockfishchess.org/tests/view/5c121e730ebc5902ba11aad8
LLR: -2.95 (-2.94,2.94) [0.00,5.00]
Total: 72193 W: 15848 L: 15625 D: 40720 Elo +1.07

Passed LTC:
http://tests.stockfishchess.org/tests/view/5c17b1b10ebc5902ba123c24
LLR: 2.95 (-2.94,2.94) [0.00,5.00]
Total: 35073 W: 5886 L: 5625 D: 23562 Elo +2.59

Closes https://github.com/official-stockfish/Stockfish/pull/1878

bench: 3393939
2018-12-18 09:38:06 +01:00
mstembera
67ae53b020 New voting formula for threads
We now use a quadratic formula during the vote for threads
when deciding on which thread to pick a move from.

time control 5+0.05, with 8 threads:
LLR: 2.95 (-2.94,2.94) [0.00,5.00]
Total: 20202 W: 4031 L: 3813 D: 12358
http://tests.stockfishchess.org/tests/view/5c16c8e60ebc5902ba1223e2

time control 20+0.2, with 8 threads:
LLR: 2.96 (-2.94,2.94) [0.00,5.00]
Total: 14330 W: 2290 L: 2115 D: 9925
http://tests.stockfishchess.org/tests/view/5c16efca0ebc5902ba122993

20000 games match at time control 5+0.05, with 31 threads:
ELO: 5.63 +-2.8 (95%) LOS: 100.0%
Total: 20000 W: 3539 L: 3215 D: 13246
http://tests.stockfishchess.org/tests/view/5c16f07a0ebc5902ba122a20

Closes https://github.com/official-stockfish/Stockfish/pull/1876

No functional change (in simple thread mode)
2018-12-18 08:51:25 +01:00
31m059
7240a90bf9 Use stronglyProtected
~stronglyProtected is quite similar to ~attackedBy[Them][PAWN] & ~attackedBy2[Them],
the only difference appears to be that the former includes squares attacked twice
by both sides. The resulting logic is simpler, and the change appears to be at least
Elo-neutral at both STC and LTC.

STC:
LLR: 2.95 (-2.94,2.94) [-3.00,1.00]
Total: 35924 W: 7978 L: 7885 D: 20061
http://tests.stockfishchess.org/tests/view/5c14a5c00ebc5902ba11ed72

LTC:
LLR: 2.96 (-2.94,2.94) [-3.00,1.00]
Total: 37078 W: 6125 L: 6030 D: 24923
http://tests.stockfishchess.org/tests/view/5c14ae880ebc5902ba11eed8

Bench: 3646542
2018-12-16 10:04:49 +01:00
Alain SAVARD
64a6138d37 Refactor king ring calculation
Compute the "double protection by pawns" expression only once
in initialize(), instead of once for each piece in the piece loop.

Passed STC
http://tests.stockfishchess.org/tests/view/5c1506380ebc5902ba11f3b4
LLR: 2.95 (-2.94,2.94) [-3.00,1.00]
Total: 9494 W: 2191 L: 2045 D: 5258

Inspired by Nick Pelling's test
   http://tests.stockfishchess.org/tests/view/5c144d110ebc5902ba11e4af
and an older test of mine
   http://tests.stockfishchess.org/tests/view/5c0402810ebc5902bcee1fc8

Non functional change.
2018-12-16 09:57:43 +01:00
Joost VandeVondele
4e2bb8fa44 Fix a segfault.
this patch fixes a rare but reproducible segfault observed playing a
multi-threaded match, it is discussed somewhat in fishcooking.

From the core file, it could be observed that the issue was in qsearch, namely:

````
   ss->pv[0] = MOVE_NONE;
````

and the backtrace shows the it arrives there via razoring, called from the rootNode:

````
    (gdb) bt
    alpha=-19, beta=682, depth=DEPTH_ZERO) at search.cpp:1247
````

Indeed, ss->pv can indeed by a nullptr at the rootNode. However, why is the
segfault so rare ?

The reason is that the condition that guards razoring:

````
   (depth < 2 * ONE_PLY &&  eval <= alpha - RazorMargin)
````

is almost never true, since at the root alpha for depth < 5 is -VALUE_INFINITE.

Nevertheless with the new failHigh scheme, this is not guaranteed, and rootDepth > 5,
can still result in a depth < 2 search at the rootNode. If now another thread,
via the hash, writes a new low eval to the rootPos qsearch can be entered.
Rare but not unseen... I assume that some of the crashes in fishtest recently
might be due to this.

Closes https://github.com/official-stockfish/Stockfish/pull/1860

No functional change
2018-12-16 09:53:11 +01:00
Joost VandeVondele
fda0161e3a Start a TT resize only after search finished.
As noticed in the forum, a crash in extract_ponder_from_tt could result
if hash size is set before the ponder move is printed. While it is arguably
a GUI issue (but it got me on the cli), it is easy to avoid this issue.

Closes https://github.com/official-stockfish/Stockfish/pull/1856

No functional change.
2018-12-16 09:41:09 +01:00
31m059
4f3804f3f3 Remove Null Move Pruning material threshold
On November 30th, @xoto10 experimented with removing this threshold,
but the simplification barely failed LTC. I was inspired to try various
[0, 4] tweaks to increase its value, which would narrow the effects of
this threshold without removing it entirely. Various values repeatedly
led to Elo gains at both STC and LTC, most of which were insufficient
to pass.

After a couple of weeks, I tried again to find an Elo-gaining tweak
but noticed that I could raise the threshold higher and higher without
regression. I decided to try removing it entirely--forgetting that
@xoto10 had already attempted this. However, this now performs much
better at both STC and LTC, producing a STC Elo gain and also potentially
a smaller LTC one.

The reason appears to be a recent change in master (e8ffca3) near
this code, which interacts with this patch. This simplification
governs the conditions under which that patch's effects are applied.
Something non-obvious about that change has significantly improved
the performance of this simplification.

I recognize and thank @xoto10, who originally had this idea. Since
I ran several LTCs recently (to determine whether to open this PR,
or one for a related [0, 4]), I would also like to acknowledge the
other developers and CPU donors for their patience. Thank you all!

STC:
LLR: 2.96 (-2.94,2.94) [-3.00,1.00]
Total: 13445 W: 3000 L: 2862 D: 7583
http://tests.stockfishchess.org/tests/view/5c11f01b0ebc5902ba11a6b8

LTC:
LLR: 2.96 (-2.94,2.94) [-3.00,1.00]
Total: 33868 W: 5663 L: 5563 D: 22642
http://tests.stockfishchess.org/tests/view/5c11ffe90ebc5902ba11a8a9

Closes https://github.com/official-stockfish/Stockfish/pull/1870

Bench: 3343286
2018-12-16 09:32:37 +01:00
SFisGOD
31ac538f96 A combo of parameter tweaks
Joint work by SFisGOD, xoroshiro and Chess13234.

This combo consists of the following tweaks:
Assorted bonuses and penalties by SFisGOD
Bishop and Rook PSQT by SFisGOD
Tempo Value by xoroshiro
Futility pruning by Chess13234

STC:
LLR: 2.95 (-2.94,2.94) [0.00,4.00]
Total: 9005 W: 2082 L: 1882 D: 5041
http://tests.stockfishchess.org/tests/view/5c11628c0ebc5902ba119e90

LTC:
LLR: 2.95 (-2.94,2.94) [0.00,4.00]
Total: 44207 W: 7451 L: 7157 D: 29599
http://tests.stockfishchess.org/tests/view/5c1172a40ebc5902ba119fa3

Bench: 3332460
2018-12-13 13:35:35 +01:00
Kurt
883367d217 Asymmetrical 8x8 Pawn PSQT
STC:
LLR: 2.96 (-2.94,2.94) [0.00,5.00]
Total: 13323 W: 3015 L: 2818 D: 7490
http://tests.stockfishchess.org/tests/view/5c00a2520ebc5902bcedd41b

LTC:
LLR: 2.96 (-2.94,2.94) [0.00,5.00]
Total: 52294 W: 9093 L: 8756 D:34445
http://tests.stockfishchess.org/tests/view/5c00b2c40ebc5902bcedd596

Some obvious followups to this are to further tune this PSQT, or
try 8x8 for other pieces. As of now I don't plan on trying this
for other pieces as I think the majority of the ELO it brings is
for pawns and kings.

Looking at the new values, the differences between kingside and
queenside are quite significant. I am very hopeful that this a
llows SF to understand and plan pawn structures even better than
it already does. Cheers!

Closes https://github.com/official-stockfish/Stockfish/pull/1839

Bench: 3569243
2018-12-13 13:20:31 +01:00
protonspring
e917bd59b1 Changes identified in RENAME/REFORMATTING thread (#1861)
I've gone through the RENAME/REFORMATTING thread and changed everything I could find, plus a few more. With this, let's close the previous issue and open another.

No functional change.
2018-12-11 13:47:56 +01:00
VoyagerOne
e8ffca3eb4 Tweak CMH pruning
STC: (yellow)
LLR: -2.94 (-2.94,2.94) [0.00,5.00]
Total: 48919 W: 10625 L: 10517 D: 27777
http://tests.stockfishchess.org/tests/view/5c07e6a20ebc5902bcee7395

LTC:
LLR: 2.96 (-2.94,2.94) [0.00,5.00]
Total: 50360 W: 8424 L: 8102 D: 33834
http://tests.stockfishchess.org/tests/view/5c0812450ebc5902bcee76f4

Bench: 3775064
2018-12-09 13:11:13 +01:00
protonspring
4e2e4759a1 remove extra line. 2018-12-09 12:59:57 +01:00
protonspring
a8e903c33a remove parenthesis. 2018-12-09 12:59:57 +01:00
protonspring
090e49547e add paren. 2018-12-09 12:59:57 +01:00
protonspring
fefc0c6789 simplify opposite_colors 2018-12-09 12:59:57 +01:00
Stéphane Nicolet
5c2fbcd09b Revert "pseudo_legal() and MOVE_NONE"
This reverts commit 33d9548218 ,
which crashed in DEBUG mode because of the following assert in position.h

````
Assertion failed: (is_ok(m)), function capture, file ./position.h, line 369.
````

No functional change
2018-12-06 15:04:04 +01:00
VoyagerOne
7b4f9c37cb Simplify Killer Move Penalty
STC:
LLR: 2.96 (-2.94,2.94) [-3.00,1.00]
Total: 20816 W: 4525 L: 4402 D: 11889
http://tests.stockfishchess.org/tests/view/5c017cb90ebc5902bcede5b4

LTC:
LLR: 2.96 (-2.94,2.94) [-3.00,1.00]
Total: 39287 W: 6401 L: 6309 D: 26577
http://tests.stockfishchess.org/tests/view/5c01825e0ebc5902bcede686

Bench: 3773021
2018-12-06 14:40:08 +01:00
xoto10
b19ad4977c Simplify time manager in search()
Remove the F[] array which I find unhelpful and rename `improvingFactor` to
`fallingEval` since larger values indicate a falling eval and more time use.

I realise a test was not strictly necessary, but I ran STC [-3,1] just to
check there are no foolish errors before creating the pull request:

STC:
LLR: 2.96 (-2.94,2.94) [-3.00,1.00]
Total: 35804 W: 7753 L: 7659 D: 20392
http://tests.stockfishchess.org/tests/view/5bef3a0c0ebc595e0ae39c19

It was then suggested to clean the constants around `fallingEval`
to make it more clear this is a factor around ~1 that adjusts time
up or downwards depending on some conditions. We then ran a double
test with this simplification suggestion:

STC:
LLR: 2.96 (-2.94,2.94) [-3.00,1.00]
Total: 68435 W: 14936 L: 14906 D: 38593
http://tests.stockfishchess.org/tests/view/5c02c56b0ebc5902bcee0184

LTC:
LLR: 2.95 (-2.94,2.94) [-3.00,1.00]
Total: 37258 W: 6324 L: 6230 D: 24704
http://tests.stockfishchess.org/tests/view/5c030a520ebc5902bcee0a32

No functional change
2018-12-06 14:08:39 +01:00
protonspring
33d9548218 pseudo_legal() and MOVE_NONE
MOVE_NONE is represented as SQ_A1 to SQ_A1 which is never pseudo_legal.

STC
LLR: 2.95 (-2.94,2.94) [-3.00,1.00]
Total: 38807 W: 8363 L: 8275 D: 22169
http://tests.stockfishchess.org/tests/view/5c05f11d0ebc5902bcee4c86

No functional change
2018-12-06 14:02:29 +01:00
Vizvezdenec
9dc6d270fc Introduce concept of double pawn protection.
Exclude doubly protected by pawns squares when calculating attackers on
king ring. Idea of this patch is not to count attackers if they attack
only squares that are protected by two pawns.

STC
LLR: 2.95 (-2.94,2.94) [0.00,5.00]
Total: 70040 W: 15476 L: 15002 D: 39562
http://tests.stockfishchess.org/tests/view/5c0354860ebc5902bcee1106

LTC
LLR: 2.96 (-2.94,2.94) [0.00,5.00]
Total: 16530 W: 2795 L: 2607 D: 11128
http://tests.stockfishchess.org/tests/view/5c0385080ebc5902bcee14b5

This is third king safety patch in recent times so we probably need
retuning of king safety parameters.

Bench: 3057978
2018-12-02 20:18:51 +01:00
Miguel Lahoz
982fd9c8bc Penalize refuted killers in continuation history
Currently we apply a penalty in continuation history for refuted TT moves.
We can use the same idea to also penalize refuted killer moves in continuation
history.

STC:
http://tests.stockfishchess.org/tests/view/5c00ccbd0ebc5902bcedd768
LLR: 2.96 (-2.94,2.94) [0.00,5.00]
Total: 54366 W: 12086 L: 11687 D: 30593

LTC:
http://tests.stockfishchess.org/tests/view/5c0107880ebc5902bceddc9c
LLR: 2.96 (-2.94,2.94) [0.00,5.00]
Total: 25457 W: 4302 L: 4078 D: 17077

Bench: 3419069
2018-12-01 11:28:10 +01:00
ElbertoOne
79e3710fd2 Remove Overload bonus
Compensate by giving the Hanging bonus to weak doubly-attacked
non pawn enemies pieces.

STC: http://tests.stockfishchess.org/tests/view/5bfd53c40ebc5902bced9237
LLR: 2.96 (-2.94,2.94) [-3.00,1.00]
Total: 62107 W: 13664 L: 13622 D: 34821

LTC: http://tests.stockfishchess.org/tests/view/5bfd74700ebc5902bced9618
LLR: 2.96 (-2.94,2.94) [-3.00,1.00]
Total: 86406 W: 14381 L: 14365 D: 57660

A possible follow up would be to tune the hanging bonus and/or try to
simplify the hanging bonus condition.

Bench: 3810849
2018-12-01 10:29:10 +01:00
Stéphane Nicolet
9b276a6596 Restore development version
No functional change
2018-11-29 16:17:23 +01:00