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1346 commits

Author SHA1 Message Date
Marco Costalba
d004ec924d Fix errouneus reset of ss->threatMove
After we set ss->threatMove we could go under a IID step that
resets SearchStack ss and so also ss->threatMove.

When later we use that field in futility pruning we have this
set to MOVE_NONE !

The fix is to use a local variable and add threatMove to SplitPoint
to pass this move to slaves.

Spotted by Ralph Stoesser, fix suggested by Richard Vida.

Signed-off-by: Marco Costalba <mcostalba@gmail.com>
2010-07-23 02:26:57 +01:00
Marco Costalba
5c3aeae566 Revert previous patch
Improvement is easily in error bar and there is
some added complexity making future changes more
difficult.

Signed-off-by: Marco Costalba <mcostalba@gmail.com>
2010-07-22 18:30:18 +01:00
Marco Costalba
26a8b84417 Weight backward-ness of a pawn
Because not all backward pawns are the same ;-) if the
blocking enemy pawn is near then our pawn is more backward
than another whose enemy pawn is far away so that can advance
for some sqaures.

After 2925 games at 30"+0 on my QUAD
Mod vs Orig +602 =1745 -578 +3 ELO

Signed-off-by: Marco Costalba <mcostalba@gmail.com>
2010-07-22 18:15:16 +01:00
Joona Kiiski
6aef4429fd ValueType needs only 2 bits to be stored in TT
Also update some more TT documentation

No functional change

Signed-off-by: Marco Costalba <mcostalba@gmail.com>
2010-07-22 17:51:33 +01:00
Joona Kiiski
23db43e698 Update TT documentation
Update outdated and even misleading documentation.

Also check #include-directives

No functional change

Signed-off-by: Marco Costalba <mcostalba@gmail.com>
2010-07-22 17:51:26 +01:00
Marco Costalba
6f6f59ea6a Move insert_pv() and extract_pv() out of TT class
These functions have little to do with TranspositionTable
class and more with the search and in particular with the PV
handling. So move them where they belong.

No functional change.

Signed-off-by: Marco Costalba <mcostalba@gmail.com>
2010-07-21 12:09:09 +01:00
Marco Costalba
e2c0b5f995 Store position static score in TT as soon as possible
So to maximize the possibility to avoid to recalculate it
in the future. A small speed-up of 0.8%

Idea by Ralph Stoesser.

No functional change.

Signed-off-by: Marco Costalba <mcostalba@gmail.com>
2010-07-21 12:08:45 +01:00
Marco Costalba
02f96fcf5e Introduce DEPTH_NONE and use it
Also better fix previous patch.

Suggestions by Joona and Ralph.

No functional change.

Signed-off-by: Marco Costalba <mcostalba@gmail.com>
2010-07-20 19:06:09 +01:00
Joona Kiiski
28feb2c6b0 Remove pointless tte->static_value() != VALUE_NONE checks
Now in non-check nodes we are guaranteed to always have static value
in TT Entry.

Signed-off-by: Marco Costalba <mcostalba@gmail.com>
2010-07-20 19:01:10 +01:00
Joona Kiiski
ba1a44f216 Store static value and king danger in TT also in TT.insert_pv() method
Signed-off-by: Marco Costalba <mcostalba@gmail.com>
2010-07-20 19:01:01 +01:00
Marco Costalba
0fb5d7a737 Fix "pass ss->eval to qsearch()" condition
The seocond check is no more needed now and
anyhow is wrong to overwrite a TT entry if
present.

Spotted by Ralph Stoesser.

No functional change.

Signed-off-by: Marco Costalba <mcostalba@gmail.com>
2010-07-19 12:28:33 +01:00
Marco Costalba
201f924d53 Triviality in material.cpp
Signed-off-by: Marco Costalba <mcostalba@gmail.com>
2010-07-19 12:01:36 +01:00
Marco Costalba
95388a952b Small rewrite of backward pawn test
No functional change.

Signed-off-by: Marco Costalba <mcostalba@gmail.com>
2010-07-19 07:13:50 +01:00
Joona Kiiski
b5178597bd Initialize SearchStack only once at RootMoveList c'tor
Just fix current ugly behaviour :-)

No functional change

Signed-off-by: Marco Costalba <mcostalba@gmail.com>
2010-07-19 03:53:37 +01:00
Joona Kiiski
b75e68860c Every node is responsible for initializing its own SearchStack entry
More logical than doing partly initialization at init_ss_array()

No functional change

Signed-off-by: Marco Costalba <mcostalba@gmail.com>
2010-07-19 03:52:21 +01:00
Joona Kiiski
66c5835080 Drop KILLER_MAX. Hardcode to 2 instead.
KILLER_MAX in search.h is quite pointless, because
we already hardcode this to 2 in MovePicker anyway.

By hard-coding this to 2 we can keep code simpler.

No functional change

Signed-off-by: Marco Costalba <mcostalba@gmail.com>
2010-07-19 03:51:25 +01:00
Joona Kiiski
a6d13428f6 Do not initialize ss->reduction to zero in the beginning of node
It must already be zero because zeroed in SearchStack initialization

No functional change

Signed-off-by: Marco Costalba <mcostalba@gmail.com>
2010-07-19 03:48:51 +01:00
Joona Kiiski
1322ab97c7 Do not reset ss->eval in the beginning of the node
This avoids problems with IID clearing ss->eval and
eval not being available when we return

Signed-off-by: Marco Costalba <mcostalba@gmail.com>
2010-07-19 03:43:58 +01:00
Marco Costalba
6e06db93fd Fix isolated and backward pawns scoring
It is more clear and also more correct because we
consider enemy pawns only in fornt of us and not just
on our file.

Very small functional change, almost not measurable, but
keep the patch for documenting purposes.

Spotted by Marek Kwiatkowski.

Signed-off-by: Marco Costalba <mcostalba@gmail.com>
2010-07-17 17:32:54 +01:00
Marco Costalba
53bbcb78d5 Triviality in endgame.cpp
No functional change.

Signed-off-by: Marco Costalba <mcostalba@gmail.com>
2010-07-17 14:00:25 +01:00
Joona Kiiski
a6dcaa575f Update Makefile
Signed-off-by: Marco Costalba <mcostalba@gmail.com>
2010-07-16 12:04:02 +01:00
Joona Kiiski
05c5442633 Find balance between 1.7 and 1.8 reductions
Almost no change so commit because is a pruning
reduction patch.

After 1088 games at 1'+0 with QUAD
Mod vs Orig +178 =727 -183  (-2 ELO)

Signed-off-by: Marco Costalba <mcostalba@gmail.com>
2010-07-15 20:53:16 +01:00
Marco Costalba
b6ab610e2f Remove redundant argument in think()
We don't need to pass side_to_move because we can get
it directly from the position object.

Note that in benchmark we always used to pass '0' and
it was a bug, but with no effect because was used only
in time[] and increment[], set always to 0 for both
colors.

Also additional small cleanup while there.

No functional change.

Signed-off-by: Marco Costalba <mcostalba@gmail.com>
2010-07-15 17:14:30 +01:00
Marco Costalba
a98dee7835 Retire apply_scale_factor() and scale.h
Directly inline in the only occurence.

No functional change.

Signed-off-by: Marco Costalba <mcostalba@gmail.com>
2010-07-15 17:05:23 +01:00
Marco Costalba
3e38e61565 Inline history and gain getters
No functional change.

Signed-off-by: Marco Costalba <mcostalba@gmail.com>
2010-07-15 16:55:35 +01:00
Marco Costalba
bc0c1c8d7b Retire value.cpp
No functional change.

Signed-off-by: Marco Costalba <mcostalba@gmail.com>
2010-07-15 12:16:36 +01:00
Marco Costalba
605b3aedd5 Retire LSN machinery
Now that we use cutechess-cli we can set the auto-resign
parameter that makes LSN less effective.

Signed-off-by: Marco Costalba <mcostalba@gmail.com>
2010-07-14 17:29:36 +01:00
Marco Costalba
8547798345 Triviality in ucioption.cpp
Signed-off-by: Marco Costalba <mcostalba@gmail.com>
2010-07-14 17:29:34 +01:00
Marco Costalba
3703d12eb9 Add moves from failed high nodes in PV
Considering only VALUE_TYPE_EXACT nodes is too
restrictive and has a number of side-effects, most
notably the truncation of PV line after a fail high
at root.

Note that in this way we are no more guaranteed that
PV line is built up with PV nodes only, because
it could happen that a side search overwrites with a
cut-off move a PV node and this cut-off move ends up
in PV.

Change should be almost not measurable, perhaps with
ponder on we could have some beneficial effect.

Signed-off-by: Marco Costalba <mcostalba@gmail.com>
2010-07-12 21:06:40 +01:00
Marco Costalba
a47a7dadeb Fix (zugzwang) verification to be shallower then null search
Currently starting from depth 12*OnePly on we have a verification
search deeper then the null search.

Note that, although reduction is R we start from one ply less then
null search, so actually we reach a depth that is OnePly shallower
then null search.

After 1130 games at 1'+0 on QUAD
Mod vs Orig +202 =756 -172  +9 ELO

Signed-off-by: Marco Costalba <mcostalba@gmail.com>
2010-07-12 21:03:30 +01:00
Joona Kiiski
00e86078a5 Remove TranspositionTable::overwrites variable
Doesn't provide useful information and
can cause slowdown with many Threads.

No functional change

Signed-off-by: Marco Costalba <mcostalba@gmail.com>
2010-07-11 22:25:02 +01:00
Marco Costalba
2adbb80b8b Space inflate bitbase.cpp
Also heavy cleanup while there.

No functional change.

Signed-off-by: Marco Costalba <mcostalba@gmail.com>
2010-07-11 12:05:06 +01:00
Marco Costalba
ee8cdb1721 There is no need to clear TT at allocation time
Operator new() already returns a zeroed memory.

No functional change.

Signed-off-by: Marco Costalba <mcostalba@gmail.com>
2010-07-11 09:42:04 +01:00
Marco Costalba
82bd61a8fa Revert previous patch
After the previous patch, it's impossible to build
anything else than x86 32-bit binary!

So revert.

Signed-off-by: Marco Costalba <mcostalba@gmail.com>
2010-07-10 16:43:05 +01:00
Marco Costalba
87502c0fcb Makefile: default on gcc 32 bits when type 'make'
From Vratko Polak

No functional change.

Signed-off-by: Marco Costalba <mcostalba@gmail.com>
2010-07-10 12:16:43 +01:00
Marco Costalba
aa172032c4 Reword singular extension comments
Should be more stick to original definition (Hsu, Campbell)

No functional change.

Signed-off-by: Marco Costalba <mcostalba@gmail.com>
2010-07-06 17:56:04 +01:00
Joona Kiiski
8689ff7d03 Tweak Makefile a bit
To fix some build problems on debian's
automatic building system.

Signed-off-by: Marco Costalba <mcostalba@gmail.com>
2010-07-06 06:24:58 +01:00
Marco Costalba
04e1ba8aa2 Move SplitPoint array under its thread
And cleanup / rename that part of code.

No functional change also with faked split.

Signed-off-by: Marco Costalba <mcostalba@gmail.com>
2010-07-05 20:55:01 +01:00
Marco Costalba
2dfec0f614 Tweak non-captures scoring
Tested with Orig set at f5ef5632f so to evaluate
direct gain against 1.8

After 3239 games at 10"+0.1
Mod vs Orig +701 =1906 -632 +7 ELO

Signed-off-by: Marco Costalba <mcostalba@gmail.com>
2010-07-04 21:49:23 +01:00
Joona Kiiski
e0056c3851 Fix TT documentation
Signed-off-by: Marco Costalba <mcostalba@gmail.com>
2010-07-04 20:15:09 +01:00
Marco Costalba
a5c85d3cfc Reintroduce GCC/ICC rounding hack
Unfortunatly the source of this issue is not in the
different handling of log(0) illegal value.

No functional change on MSVC.

Signed-off-by: Marco Costalba <mcostalba@gmail.com>
2010-07-03 19:05:04 +01:00
Joona Kiiski
d0fdc20231 Fix Makefile for HPUX
On hpux there is no prefetch.

Reported by Richard Lloyd

Signed-off-by: Marco Costalba <mcostalba@gmail.com>
2010-07-03 18:54:34 +01:00
Marco Costalba
1d4e7bbdf5 Fix DIVIDE BY ZERO exception in init_search()
It happens that when d == 0 we calculate:

log(double(0 * 0) / 2)

Unfortunately, log(0) is "illegal" and can generate either a
floating point exception or return a nonsense "huge" value
depending on the platform.

This fixs in the proper way the GCC/ICC rounding difference,
bug was from our side, not in the intel compiler.

Also fixed some few other warnings.

Bug spotted by Richard Lloyd.

No functional change.

Signed-off-by: Marco Costalba <mcostalba@gmail.com>
2010-07-03 16:12:20 +01:00
Marco Costalba
3578207974 PSQT access functions can be static
Also renamed history access value in something more
in line with the meaning.

No functional change.

Signed-off-by: Marco Costalba <mcostalba@gmail.com>
2010-07-03 05:49:13 +01:00
Marco Costalba
40ad5194aa Use only history to score non-captures
It seems there is absolutely no difference in using gains.

After 7025 games at 5"+0
Mod vs Orig +1903 =3236 -1886 (+1 ELO)

Signed-off-by: Marco Costalba <mcostalba@gmail.com>
2010-07-03 05:36:53 +01:00
Marco Costalba
f5ef5632ff Restore development version
Signed-off-by: Marco Costalba <mcostalba@gmail.com>
2010-07-03 05:34:57 +01:00
Marco Costalba
21de03fad7 Revert "Another PSQT tuning round"
At longer TC of 1'+0" patch fails:
Orig - Mod: 841 - 819 (-6 elo!)

Just before the release ;-)

Signed-off-by: Marco Costalba <mcostalba@gmail.com>
2010-07-02 06:55:03 +01:00
Marco Costalba
2d635f7b74 Stockfish 1.8
Signed-off-by: Marco Costalba <mcostalba@gmail.com>
2010-07-02 06:23:15 +01:00
Marco Costalba
b50dc1647f Mark CheckInfo c'tor as explicit
No functional change.

Signed-off-by: Marco Costalba <mcostalba@gmail.com>
2010-07-01 22:21:09 +01:00
Marco Costalba
971c591be7 Move singleEvasion assignment out of move's loop
We don't need to recheck after every move.

Spotted by Ralph Stoesser.

No functional change.

Signed-off-by: Marco Costalba <mcostalba@gmail.com>
2010-07-01 22:18:53 +01:00