This introduces clang-format to enforce a consistent code style for Stockfish.
Having a documented and consistent style across the code will make contributing easier
for new developers, and will make larger changes to the codebase easier to make.
To facilitate formatting, this PR includes a Makefile target (`make format`) to format the code,
this requires clang-format (version 17 currently) to be installed locally.
Installing clang-format is straightforward on most OS and distros
(e.g. with https://apt.llvm.org/, brew install clang-format, etc), as this is part of quite commonly
used suite of tools and compilers (llvm / clang).
Additionally, a CI action is present that will verify if the code requires formatting,
and comment on the PR as needed. Initially, correct formatting is not required, it will be
done by maintainers as part of the merge or in later commits, but obviously this is encouraged.
fixes https://github.com/official-stockfish/Stockfish/issues/3608
closes https://github.com/official-stockfish/Stockfish/pull/4790
Co-Authored-By: Joost VandeVondele <Joost.VandeVondele@gmail.com>
After removing classic evaluation VALUE_KNOWN_WIN is not anymore returned explicit evaluation. So remove and replace it with VALUE_TB_WIN_IN_MAX_PLY.
Measurement on my big bench (bench 16 1 16 pos1000.fen) verifies that at least with current net the calculated evaluation lies always in the open interval (-VALUE_KNOWN_WIN, VALUE_KNOWN_WIN).
So i consider this a non-functional change. But to be safe i tested this also at LTC as requested by Stephane Nicolet.
STC:
https://tests.stockfishchess.org/tests/view/64f9db40eaf01be8259a6ed5
LLR: 2.93 (-2.94,2.94) <-1.75,0.25>
Total: 455296 W: 115981 L: 116217 D: 223098
Ptnml(0-2): 1415, 50835, 123420, 50527, 1451
LTC:
https://tests.stockfishchess.org/tests/view/650bfd867ca0d3f7bbf25feb
LLR: 2.95 (-2.94,2.94) <-1.75,0.25>
Total: 35826 W: 9170 L: 8973 D: 17683
Ptnml(0-2): 12, 3523, 10645, 3722, 11
closes https://github.com/official-stockfish/Stockfish/pull/4792
Bench: 1603079
The commit removes all uses of ICC's __INTEL_COMPILER macro and other
references to ICC. It also adds ICX info to the compiler command and
fixes two typos in Makefile's help output.
closes https://github.com/official-stockfish/Stockfish/pull/4769
No functional change
a) Add further tests to CI to cover most features. This uncovered a potential race
in case setoption was sent between two searches. As the UCI protocol requires
this sent to be went the engine is not searching, setoption now ensures that
this is the case.
b) Remove some unused code
closes https://github.com/official-stockfish/Stockfish/pull/4730
No functional change
If ttMove is doubly extended, we allow a depth growth of the remaining moves.
The idea is to get a more realistic score comparison, because of the depth
difference. We take some care to avoid this extension for high depths,
in order to avoid the cost, since the search result is supposed
to be more accurate in this case.
This pull request includes some small cleanups.
STC:
LLR: 2.95 (-2.94,2.94) <0.00,2.00>
Total: 60256 W: 16189 L: 15848 D: 28219
Ptnml(0-2): 182, 6546, 16330, 6889, 181
https://tests.stockfishchess.org/tests/view/639109a1792a529ae8f27777
LTC:
LLR: 2.95 (-2.94,2.94) <0.50,2.50>
Total: 106232 W: 28487 L: 28053 D: 49692
Ptnml(0-2): 46, 10224, 32145, 10652, 49
https://tests.stockfishchess.org/tests/view/63914cba792a529ae8f282ee
closes https://github.com/official-stockfish/Stockfish/pull/4271
Bench: 3622368
This patch detects some search explosions (due to double extensions in
search.cpp) which can happen in some pathological positions, and takes
measures to ensure progress in search even for these pathological situations.
While a small number of double extensions can be useful during search
(for example to resolve a tactical sequence), a sustained regime of
double extensions leads to search explosion and a non-finishing search.
See the discussion in https://github.com/official-stockfish/Stockfish/pull/3544
and the issue https://github.com/official-stockfish/Stockfish/issues/3532 .
The implemented algorithm is the following:
a) at each node during search, store the current depth in the stack.
Double extensions are by definition levels of the stack where the
depth at ply N is strictly higher than depth at ply N-1.
b) during search, calculate for each thread a running average of the
number of double extensions in the last 4096 visited nodes.
c) if one thread has more than 2% of double extensions for a sustained
period of time (6 millions consecutive nodes, or about 4 seconds on
my iMac), we decide that this thread is in an explosion state and
we calm down this thread by preventing it to do any double extension
for the next 6 millions nodes.
To calculate the running averages, we also introduced a auxiliary class
generalizing the computations of ttHitAverage variable we already had in
code. The implementation uses an exponential moving average of period 4096
and resolution 1/1024, and all computations are done with integers for
efficiency.
-----------
Example where the patch solves a search explosion:
```
./stockfish
ucinewgame
position fen 8/Pk6/8/1p6/8/P1K5/8/6B1 w - - 37 130
go infinite
```
This algorithm does not affect search in normal, non-pathological positions.
We verified, for instance, that the usual bench is unchanged up to depth 20
at least, and that the node numbers are unchanged for a search of the starting
position at depth 32.
-------------
See https://github.com/official-stockfish/Stockfish/pull/3714
Bench: 5575265
The Tempo variable was introduced 10 years ago in our search because the
classical evaluation function was antisymmetrical in White and Black by design
to gain speed:
Eval(White to play) = -Eval(Black to play)
Nowadays our neural networks know which side is to play in a position when
they evaluate a position and are trained on real games, so the neural network
encodes the advantage of moving as an output of search. This patch shows that
the Tempo variable is not necessary anymore.
STC:
LLR: 2.94 (-2.94,2.94) <-2.50,0.50>
Total: 33512 W: 2805 L: 2709 D: 27998
Ptnml(0-2): 80, 2209, 12095, 2279, 93
https://tests.stockfishchess.org/tests/view/60a44ceace8ea25a3ef03d30
LTC:
LLR: 2.95 (-2.94,2.94) <-2.50,0.50>
Total: 53920 W: 1807 L: 1760 D: 50353
Ptnml(0-2): 16, 1617, 23650, 1658, 19
https://tests.stockfishchess.org/tests/view/60a477f0ce8ea25a3ef03d49
We also tried a match (20000 games) at STC using purely classical, result was neutral:
https://tests.stockfishchess.org/tests/view/60a4eebcce8ea25a3ef03db5
Note: there are two locations left in search.cpp where we assume antisymmetry
of evaluation (in relation with a speed optimization for null moves in lines
770 and 1439), but as the values are just used for heuristic pruning this
approximation should not hurt too much because the order of magnitude is still
true most of the time.
closes https://github.com/official-stockfish/Stockfish/pull/3481
Bench: 4015864
- "discovered check" (instead of "discovery check")
- "en passant" (instead of "en-passant")
- "pseudo-legal" before a noun (instead of "pseudo legal")
- "3-fold" (instead of "3fold")
closes https://github.com/official-stockfish/Stockfish/pull/3294
No functional change.
This patch removes the EvalList structure from the Position object and generally simplifies the interface between do_move() and the NNUE code.
The NNUE evaluation function first calculates the "accumulator". The accumulator consists of two halves: one for white's perspective, one for black's perspective.
If the "friendly king" has moved or the accumulator for the parent position is not available, the accumulator for this half has to be calculated from scratch. To do this, the NNUE node needs to know the positions and types of all non-king pieces and the position of the friendly king. This information can easily be obtained from the Position object.
If the "friendly king" has not moved, its half of the accumulator can be calculated by incrementally updating the accumulator for the previous position. For this, the NNUE code needs to know which pieces have been added to which squares and which pieces have been removed from which squares. In principle this information can be derived from the Position object and StateInfo struct (in the same way as undo_move() does this). However, it is probably a bit faster to prepare this information in do_move(), so I have kept the DirtyPiece struct. Since the DirtyPiece struct now stores the squares rather than "PieceSquare" indices, there are now at most three "dirty pieces" (previously two). A promotion move that captures a piece removes the capturing pawn and the captured piece from the board (to SQ_NONE) and moves the promoted piece to the promotion square (from SQ_NONE).
An STC test has confirmed a small speedup:
https://tests.stockfishchess.org/tests/view/5f43f06b5089a564a10d850a
LLR: 2.94 (-2.94,2.94) {-0.25,1.25}
Total: 87704 W: 9763 L: 9500 D: 68441
Ptnml(0-2): 426, 6950, 28845, 7197, 434
closes https://github.com/official-stockfish/Stockfish/pull/3068
No functional change
Fix the issue where a TT entry with key16==0 would always be reported
as a miss. Instead, we'll use depth8 to detect whether the TT entry is
occupied. In order to do that, we'll change DEPTH_OFFSET to -7
(depth8==0) to distinguish between an unoccupied entry and the
otherwise lowest possible depth, i.e., DEPTH_NONE (depth8==1).
To prevent a performance regression, we'll reorder the TT entry fields
by the access order of TranspositionTable::probe(). Memory in general
works fastest when accessed in sequential order. We'll also match the
store order in TTEntry::save() with the entry field order, and
re-order the 'if-or' expressions in TTEntry::save() from the cheapest
to the most expensive.
Finally, as we now have a proper TT entry occupancy test, we'll fix a
minor corner case with hashfull reporting. To reproduce:
- Use a big hash
- Either:
a. Start 31 very quick searches (this wraparounds generation to 0); or
b. Force generation of the first search to 0.
- go depth infinite
Before the fix, hashfull would incorrectly report nearly full hash
immediately after the search start, since
TranspositionTable::hashfull() used to consider only the entry
generation and not whether the entry was actually occupied.
STC:
LLR: 2.95 (-2.94,2.94) {-0.25,1.25}
Total: 36848 W: 4091 L: 3898 D: 28859
Ptnml(0-2): 158, 2996, 11972, 3091, 207
https://tests.stockfishchess.org/tests/view/5f3f98d5dc02a01a0c2881f7
LTC:
LLR: 2.95 (-2.94,2.94) {0.25,1.25}
Total: 32280 W: 1828 L: 1653 D: 28799
Ptnml(0-2): 34, 1428, 13051, 1583, 44
https://tests.stockfishchess.org/tests/view/5f3fe77a87a5c3c63d8f5332
closes https://github.com/official-stockfish/Stockfish/pull/3048
Bench: 3760677
This patch ports the efficiently updatable neural network (NNUE) evaluation to Stockfish.
Both the NNUE and the classical evaluations are available, and can be used to
assign a value to a position that is later used in alpha-beta (PVS) search to find the
best move. The classical evaluation computes this value as a function of various chess
concepts, handcrafted by experts, tested and tuned using fishtest. The NNUE evaluation
computes this value with a neural network based on basic inputs. The network is optimized
and trained on the evalutions of millions of positions at moderate search depth.
The NNUE evaluation was first introduced in shogi, and ported to Stockfish afterward.
It can be evaluated efficiently on CPUs, and exploits the fact that only parts
of the neural network need to be updated after a typical chess move.
[The nodchip repository](https://github.com/nodchip/Stockfish) provides additional
tools to train and develop the NNUE networks.
This patch is the result of contributions of various authors, from various communities,
including: nodchip, ynasu87, yaneurao (initial port and NNUE authors), domschl, FireFather,
rqs, xXH4CKST3RXx, tttak, zz4032, joergoster, mstembera, nguyenpham, erbsenzaehler,
dorzechowski, and vondele.
This new evaluation needed various changes to fishtest and the corresponding infrastructure,
for which tomtor, ppigazzini, noobpwnftw, daylen, and vondele are gratefully acknowledged.
The first networks have been provided by gekkehenker and sergiovieri, with the latter
net (nn-97f742aaefcd.nnue) being the current default.
The evaluation function can be selected at run time with the `Use NNUE` (true/false) UCI option,
provided the `EvalFile` option points the the network file (depending on the GUI, with full path).
The performance of the NNUE evaluation relative to the classical evaluation depends somewhat on
the hardware, and is expected to improve quickly, but is currently on > 80 Elo on fishtest:
60000 @ 10+0.1 th 1
https://tests.stockfishchess.org/tests/view/5f28fe6ea5abc164f05e4c4c
ELO: 92.77 +-2.1 (95%) LOS: 100.0%
Total: 60000 W: 24193 L: 8543 D: 27264
Ptnml(0-2): 609, 3850, 9708, 10948, 4885
40000 @ 20+0.2 th 8
https://tests.stockfishchess.org/tests/view/5f290229a5abc164f05e4c58
ELO: 89.47 +-2.0 (95%) LOS: 100.0%
Total: 40000 W: 12756 L: 2677 D: 24567
Ptnml(0-2): 74, 1583, 8550, 7776, 2017
At the same time, the impact on the classical evaluation remains minimal, causing no significant
regression:
sprt @ 10+0.1 th 1
https://tests.stockfishchess.org/tests/view/5f2906a2a5abc164f05e4c5b
LLR: 2.94 (-2.94,2.94) {-6.00,-4.00}
Total: 34936 W: 6502 L: 6825 D: 21609
Ptnml(0-2): 571, 4082, 8434, 3861, 520
sprt @ 60+0.6 th 1
https://tests.stockfishchess.org/tests/view/5f2906cfa5abc164f05e4c5d
LLR: 2.93 (-2.94,2.94) {-6.00,-4.00}
Total: 10088 W: 1232 L: 1265 D: 7591
Ptnml(0-2): 49, 914, 3170, 843, 68
The needed networks can be found at https://tests.stockfishchess.org/nns
It is recommended to use the default one as indicated by the `EvalFile` UCI option.
Guidelines for testing new nets can be found at
https://github.com/glinscott/fishtest/wiki/Creating-my-first-test#nnue-net-tests
Integration has been discussed in various issues:
https://github.com/official-stockfish/Stockfish/issues/2823https://github.com/official-stockfish/Stockfish/issues/2728
The integration branch will be closed after the merge:
https://github.com/official-stockfish/Stockfish/pull/2825https://github.com/official-stockfish/Stockfish/tree/nnue-player-wip
closes https://github.com/official-stockfish/Stockfish/pull/2912
This will be an exciting time for computer chess, looking forward to seeing the evolution of
this approach.
Bench: 4746616
The purpose of the code is to allow developers to easily and flexibly
setup SF for a tuning session. Mainly you have just to remove 'const'
qualifiers from the variables you want to tune and flag them for
tuning, so if you have:
int myKing = 10;
Score myBonus = S(5, 15);
Value myValue[][2] = { { V(100), V(20) }, { V(7), V(78) } };
and at the end of the update you may want to call
a post update function:
void my_post_update();
If instead of default Option's min-max values,
you prefer your custom ones, returned by:
std::pair<int, int> my_range(int value)
Or you jus want to set the range directly, you can
simply add below:
TUNE(SetRange(my_range), myKing, SetRange(-200, 200), myBonus, myValue, my_post_update);
And all the magic happens :-)
At startup all the parameters are printed in a
format suitable to be copy-pasted in fishtest.
In case the post update function is slow and you have many
parameters to tune, you can add:
UPDATE_ON_LAST();
And the values update, including post update function call, will
be done only once, after the engine receives the last UCI option.
The last option is the one defined and created as the last one, so
this assumes that the GUI sends the options in the same order in
which have been defined.
closes https://github.com/official-stockfish/Stockfish/pull/2654
No functional change.
Fixes#2533, fixes#2543, fixes#2423.
the code that prevents false mate announcements depending on the TT
state (GHI), incorrectly used VALUE_MATE_IN_MAX_PLY. The latter
constant, however, also includes, counterintuitively, the TB win range.
This patch fixes that, by restoring the behavior for TB win scores,
while retaining the false mate correctness, and improving the mate
finding ability. In particular
no alse mates are announced with the poisened hash testcase
```
position fen 8/8/8/3k4/8/8/6K1/7R w - - 0 1
go depth 40
position fen 8/8/8/3k4/8/8/6K1/7R w - - 76 1
go depth 20
ucinewgame
```
mates are found with the testcases reported in #2543
```
position fen 4k3/3pp3/8/8/8/8/2PPP3/4K3 w - - 0 1
setoption name Hash value 1024
go depth 55
ucinewgame
```
and
```
position fen 4k3/4p3/8/8/8/8/3PP3/4K3 w - - 0 1
setoption name Hash value 1024
go depth 45
ucinewgame
```
furthermore, on the mate finding benchmark (ChestUCI_23102018.epd),
performance improves over master, roughly reaching performance with the
false mate protection reverted
```
Analyzing 6566 mate positions for best and found mates:
----------------best ---------------found
nodes master revert fixed master revert fixed
16000000 4233 4236 4235 5200 5201 5199
32000000 4583 4585 4585 5417 5424 5418
64000000 4852 4853 4855 5575 5584 5579
128000000 5071 5068 5066 5710 5720 5716
256000000 5280 5282 5279 5819 5827 5826
512000000 5471 5468 5468 5919 5935 5932
```
On a testcase with TB enabled, progress is made consistently, contrary
to master
```
setoption name SyzygyPath value ../../../syzygy/3-4-5/
setoption name Hash value 2048
position fen 1R6/3k4/8/K2p4/4n3/2P5/8/8 w - - 0 1
go depth 58
ucinewgame
```
The PR (prior to a rewrite for clarity)
passed STC:
LLR: 2.94 (-2.94,2.94) {-1.50,0.50}
Total: 65405 W: 12454 L: 12384 D: 40567
Ptnml(0-2): 920, 7256, 16285, 7286, 944
http://tests.stockfishchess.org/tests/view/5e441a3be70d848499f63d15
passed LTC:
LLR: 2.94 (-2.94,2.94) {-1.50,0.50}
Total: 27096 W: 3477 L: 3413 D: 20206
Ptnml(0-2): 128, 2215, 8776, 2292, 122
http://tests.stockfishchess.org/tests/view/5e44e277e70d848499f63d63
The incorrectly named VALUE_MATE_IN_MAX_PLY and VALUE_MATED_IN_MAX_PLY
were renamed into VALUE_TB_WIN_IN_MAX_PLY and VALUE_TB_LOSS_IN_MAX_PLY,
and correclty defined VALUE_MATE_IN_MAX_PLY and VALUE_MATED_IN_MAX_PLY
were introduced.
One further (corner case) mistake using these constants was fixed (go
mate X), which could lead to a premature return if X > MAX_PLY / 2,
but TB were present.
Thanks to @svivanov72 for one of the reports and help fixing the issue.
closes https://github.com/official-stockfish/Stockfish/pull/2552
Bench: 4932981
- Cleanups by Alain
- Group king attacks and king defenses
- Signature of futility_move_count()
- Use is_discovery_check_on_king()
- Simplify backward definition
- Use static asserts in move generator
- Factor a statement in move generator
No functional change
Simplification that eliminates ONE_PLY, based on a suggestion in the forum that
support for fractional plies has never been used, and @mcostalba's openness to
the idea of eliminating it. We lose a little bit of type safety by making Depth
an integer, but in return we simplify the code in search.cpp quite significantly.
No functional change
------------------------------------------
The argument favoring eliminating ONE_PLY:
* The term “ONE_PLY” comes up in a lot of forum posts (474 to date)
https://groups.google.com/forum/?fromgroups=#!searchin/fishcooking/ONE_PLY%7Csort:relevance
* There is occasionally a commit that breaks invariance of the code
with respect to ONE_PLY
https://groups.google.com/forum/?fromgroups=#!searchin/fishcooking/ONE_PLY%7Csort:date/fishcooking/ZIPdYj6k0fk/KdNGcPWeBgAJ
* To prevent such commits, there is a Travis CI hack that doubles ONE_PLY
and rechecks bench
* Sustaining ONE_PLY has, alas, not resulted in any improvements to the
engine, despite many individuals testing many experiments over 5 years.
The strongest argument in favor of preserving ONE_PLY comes from @locutus:
“If we use par example ONE_PLY=256 the parameter space is increases by the
factor 256. So it seems very unlikely that the optimal setting is in the
subspace of ONE_PLY=1.”
There is a strong theoretical impediment to fractional depth systems: the
transposition table uses depth to determine when a stored result is good
enough to supply an answer for a current search. If you have fractional
depths, then different pathways to the position can be at fractionally
different depths.
In the end, there are three separate times when a proposal to remove ONE_PLY
was defeated by the suggestion to “give it a few more months.” So… it seems
like time to remove this distraction from the community.
See the pull request here:
https://github.com/official-stockfish/Stockfish/pull/2289
This patch replaces the obscure expressions mapping files ABCDEFGH to ABCDDCBA
by explicite calls to an auxiliary function:
old: f = min(f, ~f)
new: f = map_to_queenside(f)
We used the Golbolt web site (https://godbolt.org) to check that the current
code for the auxiliary function is optimal.
STC:
LLR: 2.96 (-2.94,2.94) [-3.00,1.00]
Total: 30292 W: 6756 L: 6651 D: 16885
http://tests.stockfishchess.org/tests/view/5d8676720ebc5971531d6aa1
Achieved with a bit of help from Sopel97, snicolet and vondele, thanks everyone!
Closes https://github.com/official-stockfish/Stockfish/pull/2325
No functional change
Author: @nickpelling
We replace in the code the obscure expressions mapping files ABCDEFGH to ABCDDCBA
by an explicite call to an auxiliary function :
old: f = min(f, ~f)
new: f = map_to_queenside(f)
We used the Golbolt web site (https://godbolt.org) to find the optimal code
for the auxiliary function.
STC:
LLR: 2.96 (-2.94,2.94) [-3.00,1.00]
Total: 30292 W: 6756 L: 6651 D: 16885
http://tests.stockfishchess.org/tests/view/5d8676720ebc5971531d6aa1
No functional change
This is a simplification that integrated WeakLever into doubled pawns.
Since we already check for !support for Doubled pawns, it is trivial
to check for weak lever by just checking more_than_one(lever).
We also introduce the Score * bool operation overload to remove some
casts in the code.
STC
LLR: 2.95 (-2.94,2.94) [-3.00,1.00]
Total: 26757 W: 5842 L: 5731 D: 15184
http://tests.stockfishchess.org/tests/view/5d77ee220ebc5902d384e5a4
Closes https://github.com/official-stockfish/Stockfish/pull/2295
No functional change