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297 commits

Author SHA1 Message Date
Marco Costalba
67686b7684 Don't need to assert for pos.is_ok() when position is constant
It's only necessary to do the checking at the end of every non-const
member (including the constructors and from_fen()) of class Position.
Once the post-condition of every modifier guarantees the class invariant,
we don't need to verify sanity of the position as preconditions for outside
callers such as movegen, search etc. For non-class types such as Move and
Square we still need to assert of course.

Suggested by Rein Halbersma.

No functional change.

Signed-off-by: Marco Costalba <mcostalba@gmail.com>
2011-07-16 10:53:34 +01:00
Marco Costalba
69f4954df1 Change hidden checkers API
After previous patch is no more needed to pass
the color, becuase it is always the side to move.

No functional change.

Signed-off-by: Marco Costalba <mcostalba@gmail.com>
2011-07-16 10:12:46 +01:00
Marco Costalba
36bb57a47e Simplify and micro-optimize hidden_checkers()
No functional change.

Signed-off-by: Marco Costalba <mcostalba@gmail.com>
2011-07-16 08:53:21 +01:00
Marco Costalba
9c8c0de538 Cleanup handling of Delta enums
Ispired by Rein's code.

No functional change.

Signed-off-by: Marco Costalba <mcostalba@gmail.com>
2011-07-15 12:13:48 +01:00
Marco Costalba
fbdabe2975 Use std library to sort moves
Functional change due to the fact that now pick_best() is
stable, but should be no change in strenght.

Example code and ideas by Rein Halbersma.

Signed-off-by: Marco Costalba <mcostalba@gmail.com>
2011-07-14 12:43:13 +01:00
Marco Costalba
c081a81daf Teach to_fen() about Halfmove and Fullmove number
And also fix the last '/' at the end of the piece placement field.

No functional change.

Signed-off-by: Marco Costalba <mcostalba@gmail.com>
2011-07-03 12:08:02 +01:00
Marco Costalba
155bed18f5 Use MoveList also in Position::move_is_pl_slow()
And rename it in Position::move_is_legal()

No functional change.

Signed-off-by: Marco Costalba <mcostalba@gmail.com>
2011-07-03 11:00:28 +01:00
Marco Costalba
53ccba8457 Introduce and use struct MoveList
No functional change.

Signed-off-by: Marco Costalba <mcostalba@gmail.com>
2011-07-02 14:04:33 +01:00
Marco Costalba
3f806df0ca Small touches to do/undo_castle_move()
No functional change.

Signed-off-by: Marco Costalba <mcostalba@gmail.com>
2011-06-30 20:04:46 +01:00
Marco Costalba
f25582d4b8 Remove duplicated enum Phase definition
No functional change.

Signed-off-by: Marco Costalba <mcostalba@gmail.com>
2011-06-29 17:54:12 +01:00
Marco Costalba
fb2fdb21d3 Retire find_checkers()
No functional change.

Signed-off-by: Marco Costalba <mcostalba@gmail.com>
2011-06-28 18:01:51 +01:00
Marco Costalba
31a0d2200c Retire square_is_weak()
No functional change.

Signed-off-by: Marco Costalba <mcostalba@gmail.com>
2011-06-28 17:22:33 +01:00
Marco Costalba
e0a00c4996 Retire one piece_list() overload
No functional change.

Signed-off-by: Marco Costalba <mcostalba@gmail.com>
2011-06-28 17:11:03 +01:00
Marco Costalba
e5077dc11e Rename pieces_of_color() in pieces()
To be uniform with other overloads.

No functional change.

Signed-off-by: Marco Costalba <mcostalba@gmail.com>
2011-06-28 17:10:44 +01:00
Marco Costalba
01a191936e Retire redundant square_is_occupied()
No functional change.

Signed-off-by: Marco Costalba <mcostalba@gmail.com>
2011-06-28 17:10:27 +01:00
Marco Costalba
8094b2add8 Change Position::pst() signature
To be more clear what is the underlying table.

No functional change.

Signed-off-by: Marco Costalba <mcostalba@gmail.com>
2011-06-28 17:10:18 +01:00
Marco Costalba
ffb638995d Fix Shredder-FEN regression in from_fen()
Fix also an incredible 3% speed regression by an almost
never called function. I guess this is due to mingw very low
quality standard libraries implementation.

No functional change.

Signed-off-by: Marco Costalba <mcostalba@gmail.com>
2011-06-28 17:10:05 +01:00
Marco Costalba
c2a4856f9e Greatly simplify castling rights handling
No functional change.

Signed-off-by: Marco Costalba <mcostalba@gmail.com>
2011-06-27 19:26:30 +01:00
Marco Costalba
c9b24c3358 Assume input FEN string is correct in from_fen()
And also tolerate a 0 value for full move number.

Revert BUG_41 patch, now we set initial King file only
if a castling is possible, so we don't need the fix
anymore in case of correct FEN.

No functional change.

Signed-off-by: Marco Costalba <mcostalba@gmail.com>
2011-06-27 12:08:12 +01:00
Marco Costalba
9305983018 Fix a bug in Position::is_ok()
If we cannot castle castleRightsMask[] could be not valid,
for instance when king initial file is FILE_A as queen rook.

In this case castleRightsMask[] at initialQRFile is different
from the expected (ALL_CASTLES ^ WHITE_OOO).

No functional change.

Signed-off-by: Marco Costalba <mcostalba@gmail.com>
2011-06-26 11:44:12 +01:00
Marco Costalba
ae2f5f25cd Rename type_of_piece() and color_of_piece()
No functional change.

Signed-off-by: Marco Costalba <mcostalba@gmail.com>
2011-06-26 10:52:42 +01:00
Marco Costalba
923b14afaa Retire Position::color_of_piece_on()
No functional change.

Signed-off-by: Marco Costalba <mcostalba@gmail.com>
2011-06-26 10:37:13 +01:00
Marco Costalba
a9782b94e6 Retire Position::type_of_piece_on()
No functional change.

Signed-off-by: Marco Costalba <mcostalba@gmail.com>
2011-06-26 10:28:54 +01:00
Marco Costalba
351ef5c85b Retire seeValues[] and move PieceValue[] out of Position
No functional change.

Signed-off-by: Marco Costalba <mcostalba@gmail.com>
2011-06-26 10:19:37 +01:00
Marco Costalba
e7413417ce Retire ksq from CheckInfo
No functional change.

Signed-off-by: Marco Costalba <mcostalba@gmail.com>
2011-06-21 12:13:26 +01:00
Marco Costalba
018022b866 Use CheckInfo to store pinned bitboard
This trivial change gives an impressive 2,5% speedup !!!!

Also retire one unused move_gives_check() overload.

No functional change.

Signed-off-by: Marco Costalba <mcostalba@gmail.com>
2011-06-20 12:09:11 +01:00
Marco Costalba
fc519ca74a Retire init_piece_square_tables()
Merge in init_zobrist() and rename the latter.

No functional change.

Signed-off-by: Marco Costalba <mcostalba@gmail.com>
2011-06-13 17:28:09 +01:00
Marco Costalba
b3a0b389d2 Better self-document init_zobrist()
No functional change.

Signed-off-by: Marco Costalba <mcostalba@gmail.com>
2011-06-12 11:50:19 +01:00
Marco Costalba
89ec224cb9 Retire some unused functions
No functional change.

Signed-off-by: Marco Costalba <mcostalba@gmail.com>
2011-06-11 15:56:12 +01:00
Marco Costalba
b21a5e2f06 Micro-optimize castling handling in do_move()
And better self-document the code.

No functional change.

Signed-off-by: Marco Costalba <mcostalba@gmail.com>
2011-06-11 15:31:39 +01:00
Marco Costalba
735cac5d53 Retire PieceLetters struct
Use a much simpler std::string instead.

No functional change.

Signed-off-by: Marco Costalba <mcostalba@gmail.com>
2011-06-10 17:12:10 +01:00
Marco Costalba
3b2bcee0a8 Skip draw by repetition check in qsearch
Cut in half the time spent in pos.draw() that accounts
for a whopping 1% of total time !

Signed-off-by: Marco Costalba <mcostalba@gmail.com>
2011-06-04 11:29:54 +01:00
Marco Costalba
4c3a000211 A bit of reformatting after previous series
And some documentation update.

No functional change.

Signed-off-by: Marco Costalba <mcostalba@gmail.com>
2011-05-24 21:24:40 +01:00
Marco Costalba
45ce92b89c Rename move_is_legal() in move_is_pl()
We disjoint pseudo legal detection from full legal detection.

It will be used by future patches.

No functional change.

Signed-off-by: Marco Costalba <mcostalba@gmail.com>
2011-05-23 20:20:42 +01:00
Marco Costalba
0783211950 Fix a shadowed variable warning under gcc
No functional change.

Signed-off-by: Marco Costalba <mcostalba@gmail.com>
2011-05-23 20:20:19 +01:00
Marco Costalba
13fe7ee4df Bug wrong evasion detection for king moves
When we are in check and we move the king then testing with
pl_move_is_legal(m, pinned) is not enough becuase we cannot
rely on attackers_to() but we have to explicitly remove the
king form the occupied bitboard to catch as invalid moves like
b1a1 when opposite queen is on c1.

Our move generator already produces correct evasions so we
just need to add the extra verification to move_is_legal().

No functional change.

Signed-off-by: Marco Costalba <mcostalba@gmail.com>
2011-05-22 11:51:28 +01:00
Marco Costalba
21fc66c246 Add file distance condition in move_is_legal()
Found another missed control in move_is_legal() thanks to
brute force testing.

No functional change.

Signed-off-by: Marco Costalba <mcostalba@gmail.com>
2011-05-22 09:49:44 +01:00
Marco Costalba
90e83fa879 Promotion piece must be empty if is not a promotion
Add a new check in  move_is_legal()

Avoid useless casting in move.h while there.

No functional change.

Signed-off-by: Marco Costalba <mcostalba@gmail.com>
2011-05-22 08:48:19 +01:00
Marco Costalba
13d8af1852 Correctly handle castle in see()
Suggested by Onno.

Signed-off-by: Marco Costalba <mcostalba@gmail.com>
2011-05-20 06:58:53 +01:00
Marco Costalba
5b7a141065 Fix brekage from previous patches
It is interesting the fact that we need to test for
move_is_castle(m) anyway and not relying on testing
if destination square is attacked. Indeed the latter
condition fails if the castling rook is attacked,
castling is coded as "king captures the rook" but it
is legal in that case.

Verified no functional change with beginning of the series.

Signed-off-by: Marco Costalba <mcostalba@gmail.com>
2011-05-18 07:05:36 +01:00
Marco Costalba
89a06f6651 Micro-optimize pl_move_is_legal()
Remove the check for castling moves because it is
already implicit in the check for king moves and castling
is so rare that doing the check is just a slow down.

Thanks to Marek Kwiatkowski.

No functional change.

Signed-off-by: Marco Costalba <mcostalba@gmail.com>
2011-05-17 23:47:26 +01:00
Marco Costalba
e444e18d2b Retire test for king moves in see()
We already test this condition in see_sign() and
so it is almost always a redundant verification.

No functional change.

Signed-off-by: Marco Costalba <mcostalba@gmail.com>
2011-05-17 12:25:49 +01:00
Marco Costalba
ad0fdf0da6 Retire Position::see(Square from, Square to) overload
Alomst unuseful.

No functional change.

Signed-off-by: Marco Costalba <mcostalba@gmail.com>
2011-05-17 12:17:57 +01:00
Marco Costalba
4dc7ba1619 Rename check related functions
No functional change.

Signed-off-by: Marco Costalba <mcostalba@gmail.com>
2011-04-29 18:56:48 +01:00
Marco Costalba
321320b081 Tidy up uci.cpp and siblings
No functional change.

Signed-off-by: Marco Costalba <mcostalba@gmail.com>
2011-04-26 13:23:47 +01:00
Marco Costalba
05cfb00f26 Large API rename in ThreadsManager
No functional change.

Signed-off-by: Marco Costalba <mcostalba@gmail.com>
2011-04-25 10:30:39 +01:00
Marco Costalba
fecefbb99c Move pawn and material tables under Thread class
This change allows to remove some quite a bit of code
and seems the natural thing to do.

Introduced file thread.cpp to move away from search.cpp a lot
of threads related stuff.

No functional change.

Signed-off-by: Marco Costalba <mcostalba@gmail.com>
2011-04-24 17:07:22 +01:00
Marco Costalba
c9d7e99de6 Rename MOVES_MAX in MAX_MOVES
No functional change.

Signed-off-by: Marco Costalba <mcostalba@gmail.com>
2011-04-24 08:54:36 +01:00
Marco Costalba
54f1c383d3 Move move_is_legal() under Position class
It is a more logical place than in move generation file.

No functional change.

Signed-off-by: Marco Costalba <mcostalba@gmail.com>
2011-04-13 13:18:19 +01:00
Marco Costalba
6738b65be9 Prefetch also material tables
Prefetch both pawn and material tables in do_move() and
prefetch always, not only after a pawn move or a capture.

Speed up of 0,7%

No functional change.

Signed-off-by: Marco Costalba <mcostalba@gmail.com>
2011-04-11 12:24:02 +01:00