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Author SHA1 Message Date
VoyagerOne
8fd34d7763 Combination of two ideas:
Apply bonus for the prior CMH that caused a fail low.

Balance Stats: CMH and History bonuses are updated differently.
This eliminates the "fudge" factor weight when scoring moves. Also
eliminated discontinuity in the gravity history stat formula. (i.e. stat
scores will no longer inverse when depth exceeds 22)

STC:
LLR: 2.96 (-2.94,2.94) [0.00,5.00]
Total: 21802 W: 4107 L: 3887 D: 13808

LTC:
LLR: 2.96 (-2.94,2.94) [0.00,5.00]
Total: 46036 W: 7046 L: 6756 D: 32234

Bench: 7677367
2015-10-12 14:00:54 -07:00
Marco Costalba
42b77ea7ee Tidy up in movepick.cpp
Some formattng after recent changes.

No functional change.
2015-07-19 12:38:33 +02:00
Marco Costalba
3f1bc9e013 Fix compile on icc
Error is:

  a value of type "int" cannot be assigned to an entity of type "Value"

Also retire the now unused squares_of_color() function.

No functional change.
2015-06-25 05:29:56 +02:00
Marco Costalba
c1d3bd2dba Rename stages
Hopefully more clear.

No functional change.
2015-06-04 15:51:45 +02:00
Marco Costalba
578b21bbee Split PSQT init from Position init
Easier for tuning psq tables:

TUNE(myParameters, PSQT::init);

Also move PSQT code in a new *.cpp file, and retire the
old and hacky psqtab.h that required to be included only
once to work correctly, this is not idiomatic for a header
file.

Give wide visibility to psq tables (previously visible only
in position.cpp), this will easy the use of psq tables outside
Position, for instance in move ordering.

Finally trivial code style fixes of the latest patches.

Original patch of Lucas Braesch.

No functional change.
2015-05-03 20:07:15 +02:00
Stefano80
59f64fda4f Improve ordering of good captures using rank term
Rank based term improved approximation of pos.see() for scoring good
captures.

STC
LLR: 2.95 (-2.94,2.94) [-1.50,4.50]
Total: 4632 W: 945 L: 827 D: 2860

LTC
LLR: 2.95 (-2.94,2.94) [0.00,6.00]
Total: 25770 W: 4184 L: 3964 D: 17622

Bench: 7593704

Resolves #342
2015-05-03 10:19:34 -07:00
Stefano80
cc54a91ca5 Replace MVV/LVA by MVV for good captures
Passed STC

LLR: 3.71 (-2.94,2.94) [-3.00,1.00]
Total: 64363 W: 12299 L: 12214 D: 39850

and LTC

LLR: 2.95 (-2.94,2.94) [-3.00,1.00]
Total: 69976 W: 11056 L: 11011 D: 47909

Bench: 8012532

Resolves #340
2015-04-28 22:07:48 +01:00
lucasart
6c040c821a Retire FORCE_INLINE
No speed regression on my machine (i7-3770k, gcc 4.9.1, linux 3.16):

        stat        test     master   diff
        mean   2,482,415  2,474,987  7,906
        stdev      4,603      5,644  2,497

        speedup        0.32%
        P(speedup>0)  100.0%

Fishtest 9+0.03:

ELO: 0.26 +-1.8 (95%) LOS: 61.2%
Total: 60000 W: 12437 L: 12392 D: 35171

No functional change.

Resolves #334
2015-04-15 21:21:45 +01:00
mstembera
36f2133df3 New formula for quiet move scoring: 3 * cmh + 1 * hist
STC

LLR: 2.97 (-2.94,2.94) [-1.50,4.50]
Total: 45363 W: 8759 L: 8532 D: 28072

LTC

LLR: 3.51 (-2.94,2.94) [0.00,4.00]
Total: 125092 W: 20032 L: 19468 D: 85592

Bench: 7058819

Resolves #328
2015-04-10 20:14:11 +01:00
mstembera
6661a31541 Simplification to use only one counter move.
STC http://tests.stockfishchess.org/tests/view/5518dca30ebc5902160ec5d0
LLR: 2.95 (-2.94,2.94) [-3.50,0.50]
Total: 18868 W: 3638 L: 3530 D: 11700

LTC http://tests.stockfishchess.org/tests/view/5518f7ed0ebc5902160ec5d4
LLR: 2.96 (-2.94,2.94) [-3.00,1.00]
Total: 69767 W: 11019 L: 10973 D: 47775

Extracted from http://tests.stockfishchess.org/tests/view/5511028a0ebc5902160ec40b

Original patch by hxim.  All credit goes to him.

Bench: 7664249

Resolves #320
2015-04-03 01:16:15 +08:00
mbootsector
1d5eaba573 Retire follow-up move heuristic
STC: http://tests.stockfishchess.org/tests/view/5501d0f30ebc5902160ec0fd
LLR: 2.95 (-2.94,2.94) [-3.00,1.00]
Total: 34891 W: 6904 L: 6808 D: 21179

LTC: http://tests.stockfishchess.org/tests/view/550328540ebc5902160ec133
LLR: 3.10 (-2.94,2.94) [-3.00,1.00]
Total: 182653 W: 29866 L: 29993 D: 122794

Bench: 8396161

Resolves #310
2015-03-28 22:12:06 +00:00
Marco Costalba
13d4df95cd Use acquire() and release() for spinlocks
It is more idiomatick than lock() and unlock()

No functional change.
2015-03-16 08:14:08 +01:00
Stefan Geschwentner
13c11f4048 Introduce Counter Move History tables
Introduce a counter move history table which additionally is indexed by the last move's piece and target square.
For quiet move ordering use now the sum of standard and counter move history table.

STC:
LLR: 2.96 (-2.94,2.94) [-1.50,4.50]
Total: 4747 W: 1005 L: 885 D: 2857

LTC:
LLR: 2.95 (-2.94,2.94) [0.00,6.00]
Total: 5726 W: 1001 L: 872 D: 3853

Because of reported low NPS on multi core test
STC (7 threads):
ELO: 7.26 +-3.3 (95%) LOS: 100.0%
Total: 14937 W: 2710 L: 2398 D: 9829

Bench: 7725341

Resolves #282
2015-03-12 07:29:57 +00:00
Marco Costalba
901bfb1f55 Revert "Delayed killers checking"
It seems a slowdown when run with fishbench.

No functional change.
2015-02-15 11:32:53 +01:00
Marco Costalba
1c7a727795 Use move assignment in movegen.h
No functional change and same speed (tested with perft)
2015-02-01 16:42:31 +01:00
Marco Costalba
e56e5045dd Allow to assign a Move to an ExtMove
After defining ExtMove::operator Move(), this is a
natural extension.

No fnctional change.
2015-02-01 13:31:49 +01:00
Marco Costalba
20d6a8e57f Delay checking for duplicated killer moves
Follow the usual approach to delay computation
as far as possible, in case an earlier killer
cut-offs we avoid to do useless work.

This also greatly simplifies the code.

No functional change.
2015-02-01 13:17:42 +01:00
Marco Costalba
0dc6f16992 Small tweaks in movepick.cpp
No functional change.
2015-02-01 12:01:35 +01:00
Marco Costalba
519b2fe849 More readable score<CAPTURES>()
No functional change.
2015-01-31 20:13:38 +01:00
Marco Costalba
f3189bdc9a Use C++11 loops in MovePicker
No functional change.
2015-01-31 20:02:08 +01:00
Marco Costalba
2ca2c3f35b Fun with lambdas
Use lambda functions instead of has_positive_value()
and toggle_case()

No functional change.
2015-01-21 11:33:53 +01:00
hxim
7b20bb6e1a Use VALUE_ZERO instead of 0 when comparing with Value
This is the correct practice.

No functional change

Resolves #208
2015-01-13 21:07:18 +00:00
Marco Costalba
42b48b08e8 Update copyright year
No functional change.
2015-01-10 11:46:28 +01:00
hxim
fbb53524ef Rename some variables for more clarity.
No functional change.

Resolves #131
2014-12-08 07:53:33 +08:00
lucasart
234344500f Use quiet ttMove in qsearch() (7962287)
Daniel Jose reported that it was an elo gain in his engine:
http://www.talkchess.com/forum/viewtopic.php?t=54290

STC: Hash=16
LLR: 2.95 (-2.94,2.94) [-3.00,1.00]
Total: 33067 W: 6670 L: 6571 D: 19826

LTC: Hash=64
LLR: 2.96 (-2.94,2.94) [-3.00,1.00]
Total: 41181 W: 7008 L: 6920 D: 27253

And another one to verify no regression with hash pressure:

STC: Hash=4
LLR: 2.96 (-2.94,2.94) [-4.00,0.00]
Total: 25085 W: 5059 L: 4991 D: 15035

Verified that qsearch does not explode after this patch (recapture threshold).

Bench 7962287

Resolves #112
2014-11-12 21:06:14 +00:00
lucasart
8a7876d48d Consistent use of anonymous namespace
Objects that are only accessible at file-scope should be put in the anonymous namespace.
This is what the  C++ standard recommends, rather than using static, which is really C-style and results in static linkage.

Stockfish already does this throughout the code. So let's weed out the few exceptions,
because... they have no reason to be exceptional.

No functional change.

Resolves #84
2014-11-01 20:35:10 +00:00
Marco Costalba
55604f156b Fix issues detected by Coverity Scan
Most of Coverity Scan reports are false
positives, but in rare cases we have
confirmed (very small) issues.

No functional change.
2014-04-26 09:33:50 +02:00
Marco Costalba
7ddbcf7e87 Speed up picking of killers
Changing the order of the conditions gives
about 1% speed up!

No functional change.
2014-04-25 12:53:51 +02:00
Jonathan Calovski
f70cef3b79 Shuffle movepicker score
Believed to be a speed optimization as benched
on Windows with bench realtime affinity 0x1 deleting
highest and lowest runs:

Base	Test
1549259	1608202
1538115	1583934
1543168	1556938
1536365	1554179
1533026	1582010

Signature remains unchanged and gives anywhere from 1-2% nps
boost in analysis depending on number of cores used.

No functional change.
2014-04-24 08:38:11 +02:00
Marco Costalba
64d29a6330 Sync some common names
No functional change.
2014-04-06 11:26:12 +02:00
Marco Costalba
1efc19ade0 Fix a compile error with Intel C++
Error: a value of type "int" cannot be assigned
to an entity of type "Value"

No functional change.
2014-03-30 14:20:12 +02:00
Marco Costalba
f12449d492 Rename score to value in ExtMove
We use 'score' for the value mid-endgame pair.

No functional change.
2014-03-23 08:54:10 +01:00
Marco Costalba
7b0a2f2a90 Update SEE to return a Value
It seems more natural because the actual returned
value is from PieceValue[] array.

No functional change.
2014-02-16 13:06:31 +01:00
Marco Costalba
62c0dc5dea Restore PorbCut name
Actually MultiCut is too different from current scheme.
Note that neither ProbCut is exactly what we do because
we try just a handful of captures instead of all moves,
nevertheless it seems more in line with what we do.

Suggested by Joona.

No functional change.
2014-02-15 22:21:39 +01:00
Marco Costalba
3336963185 Rename ProbCut to Multicut
The teqnique used is actually MultiCut:

https://chessprogramming.wikispaces.com/Multi-Cut

And not ProbCut:

https://chessprogramming.wikispaces.com/ProbCut

No functional change.
2014-02-15 09:37:55 +01:00
Marco Costalba
e4695f15bc Additional renaming from DON
Assorted renaming and triviality.

No functional change.
2014-02-14 09:42:50 +01:00
Marco Costalba
0a1092f64e Don't fear races when are harmless
Actually race conditions do exist in an engine, just
think for a moment to TT concurrent access. Racy code
is not a problem per se, if the consequences are well
known and correctly handled.

In case of TT access we ensure that the TT move is validated
before to be tried, here we just retry the same move in less
that 1 case out of a million: this is totally harmless considering
that very probably the second time the move is tried we get
immediately a TT hit and search quickly returns.

So we simplify the code for no harm.

No fuctional change (in single thread case)
2014-02-08 13:07:57 +01:00
Marco Costalba
216972186e Grammar fix in MovePicker::next_move
Thanks to Lyudmil Antonov and Michel Van den Bergh
for spotting this and suggesting the fix.

No functional change.
2014-01-26 23:09:22 +01:00
Stefan Geschwentner
53ab32ef0b Introduce 'follow up' moves
When we have a fail-high of a quiet move, store it in
a Followupmoves table indexed by the previous move of
the same color (instead of immediate previous move as
is in countermoves case).

Then use this table for quiet moves ordering in the same
way we are already doing with countermoves.

These followup moves will be tried just after countermoves
and before remaining quiet moves.

Passed both short TC
LLR: 2.95 (-2.94,2.94) [-1.50,4.50]
Total: 10350 W: 1998 L: 1866 D: 6486

And long TC
LLR: 2.95 (-2.94,2.94) [0.00,6.00]
Total: 14066 W: 2303 L: 2137 D: 9626

bench: 7205153
2014-01-14 09:24:35 +01:00
Marco Costalba
c9dcda6ac4 Update copyright year
No functional change.
2014-01-02 01:49:18 +01:00
Arjun Temurnikar
431c3ac485 Even more spelling fixes
No functional change.
2013-12-06 09:03:24 +01:00
Jerry Donald
a8af78c833 Another round of spelling fixes
And also renamed a loop variable while there.

No functional change.
2013-12-02 23:51:29 +01:00
Richard Lloyd
13a73f67c0 Big assorted spelling fixes
No functional change.
2013-12-02 20:29:35 +01:00
Marco Costalba
c376ffce0f Revert previous patch
It seems a regression at 15+0.05:
ELO: -4.82 +-2.1 (95%) LOS: 0.0%
Total: 40000 W: 7181 L: 7736 D: 25083

bench: 8331357
2013-11-17 23:47:18 +01:00
Marco Costalba
917944e9c5 Fix an assert in SMP case
SMP case is very tricky and raises an assert in stage_moves():

assert(stage == KILLERS_S1 || stage == QUIETS_1_S1 || stage == QUIETS_2_S1)

So rewrite the code to just return moves[] when we are sure
we are in quiet moves stages.

Also rename stage_moves to quiet_moves to reflect that.

No functional change (but needs testing in SMP case)
2013-11-17 10:24:25 +01:00
Marco Costalba
d9c7cad630 Retire quietsSearched[]
Use MovePicker moves[] to access already tried
quiet moves. A bit of care shall be taken
to avoid calling stage_moves() when we are still
at ttMove stage, because moves are yet to be
generated. Actually our staging move generation
makes this code a bit more tricky than what I'd
like, but removing an ausiliary redundant
array like quietsSearched[] is a good thing.

Idea by DiscoCheck

bench: 9355734
2013-11-17 09:51:04 +01:00
Lucas Braesch
7f142d6817 Use prefix operators wherever possible
No functional change.
2013-10-05 18:10:43 +02:00
Marco Costalba
cca34e234c Drop 'is' prefix from query functions
Most but not all.

No functional change.
2013-09-28 06:47:59 -07:00
Marco Costalba
c65d67feb5 Revert "Use a per-thread array"
This reverts commit 800410eef1 and instead increases
stack size.

I went through the old emails with Daylen that reported the
crash issue on Mac OS X and was fixed by 0049d3f337.

It was reported default stack size for a thread in Mac OS X is 8
megabytes while the patch that we are reverting allows to reduce
stack size at max of about 217KB, so the reason for the crash was
only marginal in MAX_MOVES value. On those emails Daylen also
hinted how to increase stack size for Mac OS X to 16MB.

So prefer to increase stack size to 16MB instad of re-inventing
the wheel and do our home grown stack as we did with the patch
that we are now reverting (it will remain anyhow in git history
for documentation purposes).

No functional change.
2013-09-28 10:10:51 +02:00
Marco Costalba
800410eef1 Use a per-thread array for generated moves
This greately reduces stack usage and is a
prerequisite for next patch.

Verified with 40K games both in single and SMP
case that there are no regressions.

No functional change.
2013-09-27 08:44:36 +02:00