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Author SHA1 Message Date
Gian-Carlo Pascutto
e0f317afaa Allow Position::init() to be called multiple times.
For the rationale to allow this, see commit
a66c73deef

This was broken when cuckoo hashing was added, and
subtly broke (for example) lichess' Android application,
thus illustrating the original judgement was sound.

No functional change.
2018-07-18 08:14:57 +02:00
protonspring
a6fa6a9e92 Remove rank limitation for MinorBehindPawn
This is a functional simplification.  It seems like the rank restriction
for MinorBehindPawn can be removed.

STC
LLR: 2.96 (-2.94,2.94) [-3.00,1.00]
Total: 61195 W: 13404 L: 13360 D: 34431
http://tests.stockfishchess.org/tests/view/5b47e6f00ebc5978f4be3fc0

LTC
LLR: 2.95 (-2.94,2.94) [-3.00,1.00]
Total: 31701 W: 5367 L: 5264 D: 21070
http://tests.stockfishchess.org/tests/view/5b48a2cb0ebc5978f4be4769

Bench: 4938702
2018-07-14 08:27:33 +02:00
candirufish
d2d4e85f25 Tuned Values after 2 million spsa games
Various king and pawn eval values tuned after 2 million games. Rounding
slightly adjusted.

LTC: http://tests.stockfishchess.org/tests/view/5b477a260ebc5978f4be3ed4
LLR: 2.95 (-2.94,2.94) [0.00,4.00]
Total: 32783 W: 5852 L: 5588 D: 21343

STC: http://tests.stockfishchess.org/tests/view/5b472d420ebc5978f4be3e4d
LLR: 3.23 (-2.94,2.94) [0.00,4.00]
Total: 44380 W: 10201 L: 9841 D: 24338

I think I reached the limit of the fishtest framework. It frequently
crashed at 2 million games already. The small values also moved a lot
throughout the entire tuning session though with smaller margin. The
passed danger and close enemies values seems the most sensitive (changing
close enemies alone to 6 failed before but now it passes), whether or not
they are close to optimal I don't know, but it seems some parameters are
also correlated to others.

Closes https://github.com/official-stockfish/Stockfish/pull/1670

bench: 5103722
2018-07-14 08:13:15 +02:00
Joost VandeVondele
d2752fdc15 Remove offset in thread redistribution scheme.
doesn't have a benefit.

passed STC (8 threads):
LLR: 2.95 (-2.94,2.94) [-3.00,1.00]
Total: 19574 W: 4028 L: 3904 D: 11642
http://tests.stockfishchess.org/tests/view/5b3e48950ebc5902b9fff080

passed LTC (8 threads):
LLR: 2.96 (-2.94,2.94) [-3.00,1.00]
Total: 21293 W: 3626 L: 3506 D: 14161
http://tests.stockfishchess.org/tests/view/5b3eefd60ebc5902b9fffa81

Closes https://github.com/official-stockfish/Stockfish/pull/1667

No functional change single threaded.
2018-07-07 10:42:06 +02:00
31m059
0f48095759 Simplify ThreatByKing to be a single Score.
In the current master, ThreatByKing is an array of two Scores, one for
when we have a single attack and one for when we have many. The latter
case is very rarely called during bench and was recently given a strange
negative value during a tuning run, as pointed out by @candirufish on
commit efd4ca2.  Here, we simplify away this second case entirely, and
increase the remaining ThreatByKing to compensate.

Although I derived the parameter tweak independently, with the goal of
preserving the same average bonus, I later noticed that a very similar
Score had already been derived by an ongoing SPSA tuning session.
I therefore recognize @candirufish for first discovering these values.

I would also like to thank @Rocky640 for valuable feedback that pointed
me in the direction of ThreatByKing.

STC:
LLR: 2.95 (-2.94,2.94) [-3.00,1.00]
Total: 7677 W: 1772 L: 1623 D: 4282
http://tests.stockfishchess.org/tests/view/5b3db0320ebc5902b9ffe97a

LTC:
LLR: 2.95 (-2.94,2.94) [-3.00,1.00]
Total: 108031 W: 18329 L: 18350 D: 71352
http://tests.stockfishchess.org/tests/view/5b3dbf4b0ebc5902b9ffe9db

Closes https://github.com/official-stockfish/Stockfish/pull/1666

Bench: 4678861
2018-07-06 01:34:01 +02:00
VoyagerOne
3279655f12 Capture Stat Tweak
Penalize capture moves that fail to create a cutoff even at quiet move cutoff.

STC:
LLR: 2.95 (-2.94,2.94) [0.00,5.00]
Total: 19004 W: 4284 L: 4059 D: 10661
http://tests.stockfishchess.org/tests/view/5b3a7d4d0ebc5902b9ffb6ea

LTC:
LLR: 2.95 (-2.94,2.94) [0.00,5.00]
Total: 23100 W: 3981 L: 3765 D: 15354
http://tests.stockfishchess.org/tests/view/5b3aa4550ebc5902b9ffb8cf

Closes https://github.com/official-stockfish/Stockfish/pull/1664

Bench: 5232010
2018-07-04 01:12:16 +02:00
Joost VandeVondele
e7cfa5d020 Simplify saving a TT entry.
Avoid passing TT.generation() to TTEntry::save() at every call,
moving the implementation of TTEntry::save from tt.h to tt.cpp.

tested for no regression:
LLR: 2.95 (-2.94,2.94) [-3.00,1.00]
Total: 53787 W: 11948 L: 11890 D: 29949
http://tests.stockfishchess.org/tests/view/5b2ff37f0ebc5902b2e582fe

Closes https://github.com/official-stockfish/Stockfish/pull/1662

No functional change.
2018-07-04 00:59:15 +02:00
Joost VandeVondele
8c4f0ffa1d Reduce scope of variables
Small cleanup TranspositionTable:clear().

Closes https://github.com/official-stockfish/Stockfish/pull/1659

No functional change.
2018-07-04 00:51:10 +02:00
Ondrej Mosnáček
a781535168 Move PSQ score to Position
This patch simplifies Position::do_move() by moving the PSQ score from
StateInfo to Position and updating it inside the put/remove/move_piece
functions.

The downside is that there is now slightly more computation done in
Position::undo_move(), but the fishtest results are Elo neutral.

Passed STC:
LLR: 2.95 (-2.94,2.94) [-3.00,1.00]
Total: 78820 W: 15775 L: 15760 D: 47285
http://tests.stockfishchess.org/tests/view/5b1cd1d00ebc5902ab9c64ab

Passed LTC:
LLR: 2.96 (-2.94,2.94) [-3.00,1.00]
Total: 32966 W: 5716 L: 5615 D: 21635
http://tests.stockfishchess.org/tests/view/5b31e1230ebc5902b2e5a833

Closes https://github.com/official-stockfish/Stockfish/pull/1647

No functional change.
2018-06-27 11:42:25 +02:00
protonspring
af6072c8b7 Remove make_bitboard()
In current master, the function make_bitboard() does nothing apart from
helping initialize the SquareBB[] array. This seems like an unnecessary
abstraction layer.

The advantage of make_bitboard() is we can define a bitboard, in a simple
and general way, not only from a single square but also from a list of
squares. It is more elegant, faster and  readable than combining multiple
SquareBB explicitly, but the last complex use case in evaluation was
simplified away a few months ago.

If make_bitboard() becomes useful again to define complicated bitboards,
it will be easy enough to reintroduce it using this pull request as
an implementation reference.

No functional change.
2018-06-26 09:08:15 +02:00
joergoster
1e9397a2df Simplify KingProtector penalty.
Recent tuning results implied this penalty is more important for knights
and bishops, and almost negligible for rooks and queen.

Passed as simplification both
STC
LLR: 2.95 (-2.94,2.94) [-3.00,1.00]
Total: 20873 W: 4592 L: 4469 D: 11812
http://tests.stockfishchess.org/tests/view/5b2fb4d00ebc5902b2e57e84

and LTC
LLR: 2.95 (-2.94,2.94) [-3.00,1.00]
Total: 46069 W: 7949 L: 7870 D: 30250
http://tests.stockfishchess.org/tests/view/5b2fcc4b0ebc5902b2e580c5

Closes https://github.com/official-stockfish/Stockfish/pull/1660

Bench: 5487679
2018-06-26 08:55:35 +02:00
Alain SAVARD
f0a7bed6fb Simplify HinderPassedPawn bonus
Make sure each piece is not scored more than once as a passed pawn "hinderer",
by scoring only the blockers along the passed pawn path. Inspired by TCEC Game 29.

Passed STC as a simplification
http://tests.stockfishchess.org/tests/view/5b3016d00ebc5902b2e58552
LLR: 2.95 (-2.94,2.94) [-3.00,1.00]
Total: 75388 W: 16656 L: 16641 D: 42091

Passed LTC as a simplification
http://tests.stockfishchess.org/tests/view/5b302ed90ebc5902b2e587fc
LLR: 2.95 (-2.94,2.94) [-3.00,1.00]
Total: 49157 W: 8460 L: 8386 D: 32311

Current master was also counting the number of attacks along a passed pawn path,
which might be misleading:

a) a defender might be counted many times for the same pawn path. For example a
   White rook on a1 attacking a black pawn on a7 would score the bonus * 6 but
   would be probably better placed on a8

b) a defender might be counted on different pawn paths and might be overloaded. For
   example a Ke4 or Qe4 against pawns on d6  and f6 would score the bonus * 6.

Counting each blocker or attacker only once is more complicated, and does not help
either: http://tests.stockfishchess.org/tests/view/5b2ff1cb0ebc5902b2e582b2

After this small simplification, there might be ways to increase the HinderPassedPawn
penalty.

Closes https://github.com/official-stockfish/Stockfish/pull/1661

Bench: 4520519
2018-06-26 08:16:37 +02:00
candirufish
efd4ca27c4 Another set of tuned values after one million games
Another set of tuned values, obtained by a long session of one million games.

STC:
LLR: 2.95 (-2.94,2.94) [0.00,4.00]
Total: 15810 W: 3687 L: 3458 D: 8665
http://tests.stockfishchess.org/tests/view/5b2d32f60ebc5902b2e55d9e

LTC:
LLR: 2.95 (-2.94,2.94) [0.00,4.00]
Total: 102118 W: 18146 L: 17651 D: 66321
http://tests.stockfishchess.org/tests/view/5b2d372c0ebc5902b2e55e0a

Closes https://github.com/official-stockfish/Stockfish/pull/1658

Bench: 4557946
2018-06-23 09:03:58 +02:00
Stéphane Nicolet
34321fcc2d Increase outflanking weight to 12
Give more incentive to king activity in the endgame by increasing the weight
of the "outflanking" variable from 8 to 12 in the function evaluate_initiative().

Finished yellow after 133102 games at STC:

LLR: -3.07 (-2.94,2.94) [0.00,4.00]
Total: 133102 W: 29535 L: 29179 D: 74388
http://tests.stockfishchess.org/tests/view/5b2b63fe0ebc5902b2e54475

Passed LTC:

LLR: 2.95 (-2.94,2.94) [0.00,4.00]
Total: 28027 W: 4918 L: 4672 D: 18437
http://tests.stockfishchess.org/tests/view/5b2ba39e0ebc5902b2e54a64

Closes https://github.com/official-stockfish/Stockfish/pull/1657

Bench: 4721753
2018-06-22 01:29:25 +02:00
candirufish
062eb074c8 Tuned values after 505k games
Various king and pawn tuned eval values after 505k 60 sec 600 nodes time
SPSA games. Adjusted passed rank and file values to be symmetrical.

Passed LTC (after passed rank/file adjustment):
LLR: 2.95 (-2.94,2.94) [0.00,4.00]
Total: 37906 W: 6953 L: 6668 D: 24285
http://tests.stockfishchess.org/tests/view/5b2790960ebc5902b8d17ba1

A previous, very similar version with raw tuned values passed STC and LTC:

STC:
LLR: 2.95 (-2.94,2.94) [0.00,4.00]
Total: 39515 W: 9227 L: 8900 D: 21388
http://tests.stockfishchess.org/tests/view/5b277e3e0ebc5902b8d17ac9

LTC:
LLR: 2.95 (-2.94,2.94) [0.00,4.00]
Total: 14618 W: 2743 L: 2537 D: 9338
http://tests.stockfishchess.org/tests/view/5b2785020ebc5902b8d17b98

Closes https://github.com/official-stockfish/Stockfish/pull/1654

bench: 4777396
2018-06-21 10:23:05 +02:00
Michael An
06a853eb9c Fix GCC 8 cast warnings
Silences the following warnings when compiling with GCC 8.
The fix is to use an intermediate pointer to anonymous function:

```
misc.cpp: In function 'int WinProcGroup::get_group(size_t)':
misc.cpp:241:77: warning: cast between incompatible function types from 'FARPROC' {aka 'long long int (*)()'} to 'fun1_t' {aka 'bool (*)(_LOGICAL_PROCESSOR_RELATIONSHIP, _SYSTEM_LOGICAL_PROCESSOR_INFORMATION_EX*, long unsigned int*)'} [-Wcast-function-type]
   auto fun1 = (fun1_t)GetProcAddress(k32, "GetLogicalProcessorInformationEx");
                                                                             ^
misc.cpp: In function 'void WinProcGroup::bindThisThread(size_t)':
misc.cpp:309:71: warning: cast between incompatible function types from 'FARPROC' {aka 'long long int (*)()'} to 'fun2_t' {aka 'bool (*)(short unsigned int, _GROUP_AFFINITY*)'} [-Wcast-function-type]
   auto fun2 = (fun2_t)GetProcAddress(k32, "GetNumaNodeProcessorMaskEx");
                                                                       ^
misc.cpp:310:67: warning: cast between incompatible function types from 'FARPROC' {aka 'long long int (*)()'} to 'fun3_t' {aka 'bool (*)(void*, const _GROUP_AFFINITY*, _GROUP_AFFINITY*)'} [-Wcast-function-type]
   auto fun3 = (fun3_t)GetProcAddress(k32, "SetThreadGroupAffinity");
                                                                   ^
```

No functional change.
2018-06-21 09:51:31 +02:00
mstembera
745160572f Fix MSVC error
Compiling the current master with MSVC gives the following error:

```
search.cpp(956): error C2660: 'operator *': function does not take 1 arguments
types.h(303): note: see declaration of 'operator *'
```

This was introduced in commit:
88de112b84

We use a suggestion by @vondele to fix the error, thanks!

No functional change.
2018-06-20 05:43:00 +02:00
Stefano80
9d219c07e4 Slight simplification in scale factor computation
[STC](http://tests.stockfishchess.org/tests/view/5b2614000ebc5902b8d17193)
LLR: 2.96 (-2.94,2.94) [-3.00,1.00]
Total: 17733 W: 3996 L: 3866 D: 9871

[LTC](http://tests.stockfishchess.org/tests/view/5b264d0f0ebc5902b8d17206)
LLR: 2.95 (-2.94,2.94) [-3.00,1.00]
Total: 55524 W: 9535 L: 9471 D: 36518

Use pawn count scaling also for opposite bishops endings with additional material, with a slope of 2 instead of 7. This simplifies slightly the code.

This PR is a functionally equivalent refactoring of the version which was submitted.

Four versions tried, 2 passed both STC and LTC. I picked the one which seemed more promising at LTC.

Slope 4 passed STC (-0.54 Elo), LTC not attempted
Slope 3 passed STC (+2.51 Elo), LTC (-0.44 Elo)
Slope 2 passed STC (+2.09 Elo), LTC (+0.04 Elo)
Slope 1 passed STC (+0.90 Elo), failed LTC (-3.40 Elo)

Bench: 4761613
2018-06-20 05:27:24 +02:00
DU-jdto
a834bfe833 Remove lmrDepth restriction on quiet see pruning
And tweak the threshold value. With this threshold and the current piece
values, this permits see pruning on quiets to be done up to an lmrDepth
of 9 (beyond that the threshold is below -QueenValueMg and see_ge will
pass unconditionally).

STC:
LLR: 2.96 (-2.94,2.94) [-3.00,1.00]
Total: 110316 W: 24612 L: 24667 D: 61037
http://tests.stockfishchess.org/tests/view/5b20aa760ebc5902ab9c9c1d

LTC:
LLR: 2.95 (-2.94,2.94) [-3.00,1.00]
Total: 17352 W: 2968 L: 2842 D: 11542
http://tests.stockfishchess.org/tests/view/5b20cf1e0ebc5902ab9c9fb6

Closes https://github.com/official-stockfish/Stockfish/pull/1651

Bench: 5069074
2018-06-13 21:52:53 +02:00
Joost VandeVondele
6c36e65193 Remove depth condition for pruning captures.
The SEE condition alone is sufficient.

passed STC:
LLR: 2.96 (-2.94,2.94) [-3.00,1.00]
Total: 109863 W: 24339 L: 24392 D: 61132
http://tests.stockfishchess.org/tests/view/5b1f5b000ebc5902ab9c8668

passed LTC:
LLR: 2.96 (-2.94,2.94) [-3.00,1.00]
Total: 23390 W: 4020 L: 3903 D: 15467
http://tests.stockfishchess.org/tests/view/5b1f94b40ebc5902ab9c8b5e

Closes https://github.com/official-stockfish/Stockfish/pull/1648

Bench: 4834747
2018-06-13 21:46:12 +02:00
protonspring
fc3af7c4fb Optimize an expression in endgame.cpp
I believe using foward_file_bb() here is fewer instructions.

a) Fewer instructions and probably more clear (debatable).
b) Possible that a lookup is slower than a few local operations, but the
   forward_file_bb table is probably used often enough that it is always
   cached.

Passed
LLR: 2.96 (-2.94,2.94) [-3.00,1.00]
Total: 21004 W: 4263 L: 4141 D: 12600
http://tests.stockfishchess.org/tests/view/5b1cad830ebc5902ab9c6239

Closes https://github.com/official-stockfish/Stockfish/pull/1644

No functional change.
2018-06-11 10:22:55 +02:00
candirufish
88de112b84 Simplify capture pruning margin formula
Using just `PawnValueEg * depth` as Capture Prune Margin. There was a bunch
of patches that passed recently regarding captures, maybe this part of the
master code redundant? The patch was tested as a simplification:

STC:
LLR: 2.95 (-2.94,2.94) [-3.00,1.00]
Total: 20833 W: 4218 L: 4096 D: 12519
http://tests.stockfishchess.org/tests/view/5b1cf2100ebc5902ab9c6651

LTC:
LLR: 2.95 (-2.94,2.94) [-3.00,1.00]
Total: 27050 W: 3975 L: 3864 D: 19211
http://tests.stockfishchess.org/tests/view/5b1cfdc80ebc5902ab9c6776

Closes https://github.com/official-stockfish/Stockfish/pull/1643

Bench: 4980482
2018-06-11 10:03:33 +02:00
Stefan Geschwentner
86e467520f Optimize contempt value (21)
After several tests it seems best to increase contempt from 12 to 21. This does
not regress against contempt=0 and gives a gain of around 7-8 elo against SF 7
in comparison to current default contempt.

STC: Test for non-regression contempt=21 against contempt=0
LLR: 2.95 (-2.94,2.94) [-3.00,1.00]
Total: 71250 W: 13956 L: 13926 D: 43368
http://tests.stockfishchess.org/tests/view/5b19a58d0ebc5902ab9c3bfa

STC: Test contempt 21 against SF 7
ELO: 190.06 +-2.8 (95%) LOS: 100.0%
Total: 40000 W: 22608 L: 2676 D: 14716
http://tests.stockfishchess.org/tests/view/5b19a6520ebc5902ab9c3c0e

STC: Test master against SF 7 for comparison
ELO: 182.95 +-2.7 (95%) LOS: 100.0%
Total: 40000 W: 21905 L: 2595 D: 15500
http://tests.stockfishchess.org/tests/view/5b16f5bc0ebc59214346d5ca

LTC: Test for non-regression contempt=21 against contempt=0
LLR: 2.95 (-2.94,2.94) [-3.00,1.00]
Total: 47666 W: 6914 L: 6832 D: 33920
http://tests.stockfishchess.org/tests/view/5b1a170b0ebc5902ab9c3fde

LTC: Test contempt 21 against SF 7
ELO: 203.92 +-2.6 (95%) LOS: 100.0%
Total: 40000 W: 22447 L: 1340 D: 16213
http://tests.stockfishchess.org/tests/view/5b1a174b0ebc5902ab9c3fe1

LTC: Test master against SF 7 for comparison
ELO: 196.08 +-2.6 (95%) LOS: 100.0%
Total: 40000 W: 21639 L: 1191 D: 17170
http://tests.stockfishchess.org/tests/view/5b1a17e40ebc5902ab9c3fe4

Closes https://github.com/official-stockfish/Stockfish/pull/1646

Bench: 4786912
2018-06-11 09:54:32 +02:00
Joost VandeVondele
2af2c67650 Remove failedLow from the mainThread struct
failedLow is in fact a local variable in Thread::search().

Also clean some spaces and tabs in code.

No functional change.
2018-06-11 09:46:26 +02:00
candirufish
528507b303 Quiet move soft fail high bonus
Extra bonus for quiet move creating a huge soft fail high (triggered
in 21% of quiet bestmoves on a normal bench run). Pb00067 original idea
using PawnValueMg.

Passed STC:
LLR: 2.95 (-2.94,2.94) [0.00,5.00]
Total: 138207 W: 28060 L: 27295 D: 82852
http://tests.stockfishchess.org/tests/view/5b14471b0ebc5902a81689c1

Passe LTC:
LLR: 2.94 (-2.94,2.94) [0.00,5.00]
Total: 157289 W: 23200 L: 22518 D: 111571
http://tests.stockfishchess.org/tests/view/5b149dde0ebc5902a8b41c5a

bench: 4441320
2018-06-06 10:16:48 +02:00
VoyagerOne
231103d2cf Simplify capture bonus
Simplify capture bonus by simply adding ONE_DEPTH instead of being
dependent on BestValue.

STC:
LLR: 2.95 (-2.94,2.94) [-3.00,1.00]
Total: 24419 W: 4939 L: 4824 D: 14656
http://tests.stockfishchess.org/tests/view/5b16b2040ebc5963ba37e2a5

LTC:
LLR: 2.95 (-2.94,2.94) [-3.00,1.00]
Total: 44560 W: 6524 L: 6438 D: 31598
http://tests.stockfishchess.org/tests/view/5b16ccc00ebc59214346d403

Closes https://github.com/official-stockfish/Stockfish/pull/1640

Bench: 4782637
2018-06-06 09:58:34 +02:00
Stéphane Nicolet
e4f8a4fa7f Call cycle detection before qsearch()
This has the property of raising alpha before calling qsearch(), thus
maybe giving some more cuts during qsearch(). The patch is equivalent
to the use of cycle detection inside qsearch() at depth 0, but is in
fact implemented by re-ordering code inside search(), which explains
the [0..4] bounds in the following tests.

STC (interrupted after 124250 games, with LLR=0.87):
http://tests.stockfishchess.org/tests/view/5b1500bd0ebc5902a8b420bf
LLR: 0.87 (-2.94,2.94) [0.00,4.00]
Total: 124250 W: 24973 L: 24470 D: 74807

LTC:
http://tests.stockfishchess.org/tests/view/5b1590eb0ebc5902a84dcd09
LLR: 2.96 (-2.94,2.94) [0.00,4.00]
Total: 74234 W: 11098 L: 10733 D: 52403

Closes https://github.com/official-stockfish/Stockfish/pull/1635

Bench: 4326784
2018-06-05 18:15:54 +02:00
Joost VandeVondele
9597ad8cab Stabilize AppVeyor CI
After a helpful suggestion from AppVeyor support staff, moving the Stockfish
execution from ps to cmd seems to work. Alternative to PR #1624 tested in PR #1637.

No functional change.
2018-06-05 18:06:13 +02:00
Guenther Demetz
b939788f9d Remove a superfluous subtrahend
The '- 1' subtrahend was introduced for guarding against null move
search at root, which would be nonsense. But this is actually already
guaranteed by the !PvNode condition. This followed from the discussion
in pull request 1609: https://github.com/official-stockfish/Stockfish/pull/1609

No functional change
2018-06-05 10:10:32 +02:00
VoyagerOne
6b5d671cdc Simplify LMR for captures
Simplify LMR for captures by removing capture's stat score logic for reduction.

STC:
LLR: 2.95 (-2.94,2.94) [-3.00,1.00]
Total: 37068 W: 7462 L: 7370 D: 22236
http://tests.stockfishchess.org/tests/view/5b115bc30ebc591af58a6fd2

LTC:
LLR: 2.95 (-2.94,2.94) [-3.00,1.00]
Total: 80061 W: 11706 L: 11671 D: 56684
http://tests.stockfishchess.org/tests/view/5b117f590ebc59033d2d5315

Closes https://github.com/official-stockfish/Stockfish/pull/1631

Bench: 4470519
2018-06-05 09:58:10 +02:00
joergoster
f7bae2de82 Bugfix of Position::has_repeated()
The function Position::has_repeated() is used by Tablebases::root_probe()
to determine whether we can rank all winning moves with the same value, or
if we need to strictly rank by dtz in case the position has already been
repeated once, and we are risking to run into the 50-move rule and thus
losing the win (especially critical in some very complicated endgames).

To check whether the current position or one of the previous positions
after the last zeroing move has already been occured once, we start looking
for a repetition of the current position, and if that is not the case, we
step one position back and repeat the check for that position, and so on.

If you now look at how this was done before the new root ranking patch was
merged two months ago, it seems quite obvious that it is a simple oversight:
108f0da4d7

More specifically, after we stepped one position back with

```
stc = stc->previous;
```

we now have to start checking for a repetition with

```
StateInfo* stp = stc->previous->previous;
```

and not with

```
StateInfo* stp = st->previous->previous;
```

Closes https://github.com/official-stockfish/Stockfish/pull/1625

No functional change
2018-06-04 07:45:12 +02:00
Stéphane Nicolet
8ef9bc5a95 Fix overload ambiguity
Fix an error when compiling current master with MSVC due to the
ambiguity of which operator* overload was intended (reported by
Jarrod Torriero).

No functional change.
2018-06-03 09:19:13 +02:00
pb00068
c5d6ae8c96 Extra bonus for capture creating a huge fail high
STC:
http://tests.stockfishchess.org/tests/view/5b114f3d0ebc596e9e0881f6
LLR: 2.95 (-2.94,2.94) [0.00,5.00]
Total: 13007 W: 2730 L: 2541 D: 7736

LTC:
http://tests.stockfishchess.org/tests/view/5b1176740ebc59033d2d52c6
LLR: 2.96 (-2.94,2.94) [0.00,5.00]
Total: 15594 W: 2417 L: 2239 D: 10938

See https://github.com/official-stockfish/Stockfish/pull/1627

Bench: 4790240
2018-06-02 18:02:35 +02:00
Stéphane Nicolet
a0486ecb40 Fix comments, rename variables
Thanks everybody for the various hints in the perpetual renaming thread:
https://github.com/official-stockfish/Stockfish/issues/1426

No functional change
2018-06-02 17:41:37 +02:00
Joost VandeVondele
6cc5614124 Reallocate TT on threadpool resize.
Makes sure the potential benefit of first touch does not depend on
the order of the UCI commands Threads and Hash, by reallocating the
hash if a Threads is issued. The cost is zeroing the TT once more
than needed. In case the prefered order (first Threads than Hash)
is employed, this amounts to zeroing the default sized TT (16Mb),
which is essentially instantaneous.

Follow up for https://github.com/official-stockfish/Stockfish/pull/1601
where additional data and discussion is available.

Closes https://github.com/official-stockfish/Stockfish/pull/1620

No functional change.
2018-06-02 17:03:01 +02:00
Joost VandeVondele
31b8243272 Simplify depth reduction in IID.
Use a constant reduction instead of a depth dependent reduction.

passed STC:
http://tests.stockfishchess.org/tests/view/5b06eb600ebc5914abc12ba8
LLR: 2.95 (-2.94,2.94) [-3.00,1.00]
Total: 58086 W: 11710 L: 11657 D: 34719

passed LTC:
http://tests.stockfishchess.org/tests/view/5b07b25e0ebc5914abc12c6d
LLR: 3.09 (-2.94,2.94) [-3.00,1.00]
Total: 110414 W: 16217 L: 16219 D: 77978

Bench: 4521056
2018-05-30 13:38:11 +02:00
Rodrigo Exterckötter Tjäder
626d43a329 Use threads to clear the TT faster.
Stockfish currently takes a while to clear the TT when using larger hash sizes.

On one machine with 128 GB hash it takes about 50 seconds with a single thread,
allowing it to use all allocated cores brought that time down to 4 seconds on
some Linux systems. The patch was further tested on Windows and refined with
NUMA binding of the hash initializing threads (we refer to pull request #1601
for the complete discussion and the speed measurements).

Closes https://github.com/official-stockfish/Stockfish/pull/1601

No functional change
2018-05-30 13:07:18 +02:00
VoyagerOne
3d6995eae8 LMR Capture Tweak
Increase capture reduction by comparing opponent's stat score

STC: (Yellow)
LLR: -2.96 (-2.94,2.94) [0.00,5.00]
Total: 92291 W: 18647 L: 18350 D: 55294
http://tests.stockfishchess.org/tests/view/5b04225e0ebc5914abc1291b

LTC:
LLR: 2.95 (-2.94,2.94) [0.00,5.00]
Total: 20176 W: 3061 L: 2868 D: 14247
http://tests.stockfishchess.org/tests/view/5b04bb3f0ebc5914abc129a3

How to continue?
• we could try a different value for the capture history threeshold

Closes https://github.com/official-stockfish/Stockfish/pull/1612

Bench: 5167159
2018-05-24 19:06:24 +02:00
protonspring
d5d23bfd2d Simplify BlockedByPawn to one dimension
I was able to get this to pass which reduces BlockedByPawn to one dimension
with NO distance from edge offset.

GOOD)  It's more simple and may provide additional clarity for further
simplifications.  Facilitates migrating unblocked to one dimension as well.

BAD) If there is indeed a distance component to BlockedStorm (may or may
not be the case), this obfuscates this component into ShelterStrength and
UnblockedStorm. This may be more convoluted. Also, it may be more convenient
to have each of the three arrays (ShelterStrength, BlockedStorm, and UnBlocked)
be the same size.

STC:
LLR: 2.96 (-2.94,2.94) [-3.00,1.00]
Total: 96173 W: 19326 L: 19343 D: 57504
http://tests.stockfishchess.org/tests/view/5b04544d0ebc5914abc12965

LTC:
LLR: 2.95 (-2.94,2.94) [-3.00,1.00]
Total: 49818 W: 7441 L: 7363 D: 35014
http://tests.stockfishchess.org/tests/view/5b0487d50ebc5914abc12990

Closes https://github.com/official-stockfish/Stockfish/pull/1611

Bench: 5133208
2018-05-24 18:46:55 +02:00
Joost VandeVondele
beaadd6547 Correctly prevent recursive verification in nmp.
As discussed with @pb00068, the condition to prevent recursive verification
was not completely correct. This patch corrects that condition, and adds an
assert. In the current implementation, recursive verification needs to be
avoided in order not to break the verification of the move closer to the
root (i.e. to not set thisThread->nmp_min_ply to zero prematurely).

This patch is tested as a bug fix, based on and tested against PR #1609 .

passed STC:
http://tests.stockfishchess.org/tests/view/5b050f170ebc5914abc129c5
LLR: 2.95 (-2.94,2.94) [-3.00,1.00]
Total: 7875 W: 1669 L: 1523 D: 4683

passed LTC:
http://tests.stockfishchess.org/tests/view/5b0513970ebc5914abc129cd
LLR: 3.00 (-2.94,2.94) [-3.00,1.00]
Total: 24048 W: 3525 L: 3407 D: 17116

Bench changes at high depth.

Closes https://github.com/official-stockfish/Stockfish/pull/1610
and    https://github.com/official-stockfish/Stockfish/pull/1609

Bench: 4484288
2018-05-24 18:26:34 +02:00
Joost VandeVondele
d702203113 Simplify color usage in search.
define Color us and use this instead of pos.side_to_move() and nmp_odd. The latter allows to clarify the nmp verification criterion.

Tested for no regression:
LLR: 2.95 (-2.94,2.94) [-3.00,1.00]
Total: 76713 W: 15303 L: 15284 D: 46126
http://tests.stockfishchess.org/tests/view/5b046a0d0ebc5914abc12971

No functional change.
2018-05-22 22:43:17 +02:00
VoyagerOne
04407e35d6 Simply reset StatScore to zero at beta cutoff
STC:
LLR: 2.96 (-2.94,2.94) [-3.00,1.00]
Total: 43154 W: 8706 L: 8625 D: 25823
http://tests.stockfishchess.org/tests/view/5b01a7660ebc5914abc1271d

LTC:
LLR: 2.95 (-2.94,2.94) [-3.00,1.00]
Total: 48155 W: 7036 L: 6955 D: 34164
http://tests.stockfishchess.org/tests/view/5b01b2e50ebc5914abc1272c

Closes https://github.com/official-stockfish/Stockfish/pull/1608

Bench: 4484288
2018-05-22 07:23:04 +02:00
protonspring
335dc2d021 Simplify shelter: always do strength and danger
This check of pawns before subtracting danger can be removed.

STC
LLR: 2.96 (-2.94,2.94) [-3.00,1.00]
Total: 21174 W: 4361 L: 4239 D: 12574
http://tests.stockfishchess.org/tests/view/5b00b9f90ebc5914abc12680

LTC:
LLR: 2.95 (-2.94,2.94) [-3.00,1.00]
Total: 56980 W: 8377 L: 8309 D: 40294
http://tests.stockfishchess.org/tests/view/5b00ca750ebc5914abc12683

Closes https://github.com/official-stockfish/Stockfish/pull/1607

Bench: 4746692
2018-05-21 09:51:05 +02:00
Stéphane Nicolet
fd4585ef07 Simplifying away the progressKey
Simplifying away all the progressKey stuff gives exactly the same bench,
without any speed impact. Tested for speed against master with two benches
at depth 22 ran in parallel:

**testedpatch**
Total time (ms) : 92350
Nodes searched : 178962949
Nodes/second : 1937877

**master**
Total time (ms) : 92358
Nodes searched : 178962949
Nodes/second : 1937709

We also tested the patch at STC for no-regression with [-3, 1] bounds:

LLR: 2.96 (-2.94,2.94) [-3.00,1.00]
Total: 57299 W: 11529 L: 11474 D: 34296
http://tests.stockfishchess.org/tests/view/5b015a1c0ebc5914abc126e5

Closes https://github.com/official-stockfish/Stockfish/pull/1603

No functional change.
2018-05-21 09:37:44 +02:00
mstembera
e8005ebe56 Fix MSVC errors in tbprobe.cpp
Default template parameters values and recursive functions do not play well
together. Fix for below errors that showed up after updating to latest MSVC.

````
tbprobe.cpp(1156): error C2672:
    'search': no matching overloaded function found

tbprobe.cpp(1198): error C2783:
  'Tablebases::WDLScore `anonymous-namespace'::search(Position &,Tablebases::ProbeState *)':
could not deduce template argument for 'CheckZeroingMoves'

````

Closes https://github.com/official-stockfish/Stockfish/pull/1594

No functional change.
2018-05-16 23:40:23 +02:00
Tom Truscott
91a76331ca Use cycle detection to bound search value
A position which has a move which draws by repetition, or which could have
been reached from an earlier position in the game tree, is considered to be
at least a draw for the side to move.

Cycle detection algorithm by Marcel van Kervink:

       https://marcelk.net/2013-04-06/paper/upcoming-rep-v2.pdf

----------------------------

How does the algorithm work in practice? The algorithm is an efficient
method to detect if the side to move has a drawing move, without doing any
move generation, thus possibly giving a cheap cutoffThe most interesting
conditions are both on line 1195:

```
  if (   originalKey == (progressKey ^ stp->key)
      || progressKey == Zobrist::side)
```

This uses the position keys as a sort-of Bloom filter, to avoid the expensive
checks which follow. For "upcoming repetition" consider the opening Nf3 Nf6 Ng1.
The XOR of this position's key with the starting position gives their difference,
which can be used to look up black's repeating move (Ng8). But that look-up is
expensive, so line 1195 checks that the white pieces are on their original squares.

This is the subtlest part of the algorithm, but the basic idea in the above game
is there are 4 positions (starting position and the one after each move). An XOR
of the first pair (startpos and after Nf3) gives a key matching Nf3. An XOR of
the second pair (after Nf6 and after Ng1) gives a key matching the move Ng1. But
since the difference in each pair is the location of the white knight those keys
are "identical" (not quite because while there are 4 keys the the side to move
changed 3 times, so the keys differ by Zobrist::side). The loop containing line
1195 does this pair-wise XOR-ing.

Continuing the example, after line 1195 determines that the white pieces are
back where they started we still need to make sure the changes in the black
pieces represents a legal move. This is done by looking up the "moveKey" to
see if it corresponds to possible move, and that there are no pieces blocking
its way. There is the additional complication that, to match the behavior of
is_draw(), if the repetition is not inside the search tree then there must be
an additional repetition in the game history. Since a position can have more
than one upcoming repetition a simple count does not suffice. So there is a
search loop ending on line 1215.

On the other hand, the "no-progress' is the same thing but offset by 1 ply.
I like the concept but think it currently has minimal or negative benefit,
and I'd be happy to remove it if that would get the patch accepted. This
will not, however, save many lines of code.

-----------------------------

STC:
LLR: 2.95 (-2.94,2.94) [0.00,5.00]
Total: 36430 W: 7446 L: 7150 D: 21834
http://tests.stockfishchess.org/tests/view/5afc123f0ebc591fdf408dfc

LTC:
LLR: 2.96 (-2.94,2.94) [0.00,5.00]
Total: 12998 W: 2045 L: 1876 D: 9077
http://tests.stockfishchess.org/tests/view/5afc2c630ebc591fdf408e0c

How could we continue after the patch:

• The code in search() that checks for cycles has numerous possible variants.
  Perhaps the check need could be done in qsearch() too.

• The biggest improvement would be to get "no progress" to be of actual benefit,
  and it would be helpful understand why it (probably) isn't. Perhaps there is an
  interaction with the transposition table or the (fantastically complex) tree
  search. Perhaps this would be hard to fix, but there may be a simple oversight.

Closes https://github.com/official-stockfish/Stockfish/pull/1575

Bench: 4550412
2018-05-16 22:51:43 +02:00
VoyagerOne
aacee91a5a Update search.cpp
At PvNodes allow bonus for prior counter move that caused a fail low
for depth 1 and 2. Note : I did a speculative LTC on yellow STC patch
since history stats tend to be highly TC sensitive

STC (Yellow):
LLR: -2.96 (-2.94,2.94) [0.00,5.00]
Total: 64295 W: 13042 L: 12873 D: 38380
http://tests.stockfishchess.org/tests/view/5af507c80ebc5968e6524153

LTC:
LLR: 2.96 (-2.94,2.94) [0.00,5.00]
Total: 22407 W: 3413 L: 3211 D: 15783
http://tests.stockfishchess.org/tests/view/5af85dd40ebc591fdf408b87

Also use local variable excludedMove in NMP (marotear)

Bench:  5294316
2018-05-14 06:52:48 +02:00
Stéphane Nicolet
bf01bd0755 Tweak kingAttackersCount and KingAttackWeights
Use the whole kingRing for pawn attackers instead of only the squares directly
around the king. This tends to give quite a lot more kingAttackersCount, so to
compensate and to avoid raising the  king danger too fast we lower the values
in the KingAttackWeights array a little bit.

STC:
LLR: 2.95 (-2.94,2.94) [0.00,4.00]
Total: 51892 W: 10723 L: 10369 D: 30800
http://tests.stockfishchess.org/tests/view/5af6d4dd0ebc5968e652428e

LTC:
LLR: 2.96 (-2.94,2.94) [0.00,4.00]
Total: 24536 W: 3737 L: 3515 D: 17284
http://tests.stockfishchess.org/tests/view/5af709890ebc5968e65242ac

Credits to user @xoroshiro for the idea of using the kingRing for pawn attackers.

How to continue? It seems that the KingAttackWeights[] array stores values
which are quite Elo-sensitive, yet they have not been tuned with SPSA recently.
There might be easy Elo points to get there.

Closes https://github.com/official-stockfish/Stockfish/pull/1597

Bench: 5282815
2018-05-13 07:20:39 +02:00
mstembera
c163c2fcb0 Include all blockers in king danger
Simplification: in king danger, include all blockers and not only pinned
pieces, since blockers enemy pieces can result in discovered checks which
are also bad.

STC  http://tests.stockfishchess.org/tests/view/5af35f9f0ebc5968e6523fe9
LLR: 2.95 (-2.94,2.94) [-3.00,1.00]
Total: 145781 W: 29368 L: 29478 D: 86935

LTC http://tests.stockfishchess.org/tests/view/5af3cb430ebc5968e652401f
LLR: 2.95 (-2.94,2.94) [-3.00,1.00]
Total: 76398 W: 11272 L: 11232 D: 53894

I also incorrectly scheduled STC with [0,5] which it failed.
http://tests.stockfishchess.org/tests/view/5af283c00ebc5968e6523f33
LLR: -2.94 (-2.94,2.94) [0.00,5.00]
Total: 12338 W: 2451 L: 2522 D: 7365

Closes https://github.com/official-stockfish/Stockfish/pull/1593

bench: 4698290

----------------------------------------

Thanks to @vondele and @Rocky640 for a cleaner version of the patch,
and the following comments!

> Most of the pinned, (or for this pull request, blocking) squares were
> already computed in the unsafeChecks, the only missing squares being:
>
> a) squares attacked by a Queen which are occupied by friendly piece
>    or "unsafe". Note that adding such squares never passed SPRT[0,5].
>
> b) squares not in mobilityArea[Us].
>
> There is a strong relationship between the blockers and the unsafeChecks,
> but the bitboard unsafeChecks is still useful when the checker is not
> aligned with the king, and the checking square is occupied by friendly
> piece or is "unsafe". This is always the case for the Knight.
2018-05-10 23:36:16 +02:00
protonspring
255df4ffae Consolidate pawn storm types
Simplification: the Unopposed and Unblocked pawn storm types are mathematically
similar enough to combine with no Elo loss. This reduces the pawn storm types
to BlockedByPawn and UnBlocked.

STC
LLR: 2.95 (-2.94,2.94) [-3.00,1.00]
Total: 116869 W: 23549 L: 23605 D: 69715
http://tests.stockfishchess.org/tests/view/5af2def90ebc5968e6523f82

LTC
LLR: 2.95 (-2.94,2.94) [-3.00,1.00]
Total: 39912 W: 6090 L: 5998 D: 27824
http://tests.stockfishchess.org/tests/view/5af3b2e20ebc5968e6524013

Closes https://github.com/official-stockfish/Stockfish/pull/1592

Bench: 5244314
2018-05-10 15:46:32 +02:00