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78 commits

Author SHA1 Message Date
Marco Costalba
b8eb699db7 Validate input UCI moves
Running following command:

  position startpos moves e1e8

Makes SF to assert in debug mode in do_move() but to accept
bad input and continue in release mode where probably it is
going to crash little later.

So validate input before to feed do_move().

Suggestion by Yakovlev Vadim.

No functional change.

Signed-off-by: Marco Costalba <mcostalba@gmail.com>
2011-07-17 10:22:55 +01:00
Marco Costalba
67686b7684 Don't need to assert for pos.is_ok() when position is constant
It's only necessary to do the checking at the end of every non-const
member (including the constructors and from_fen()) of class Position.
Once the post-condition of every modifier guarantees the class invariant,
we don't need to verify sanity of the position as preconditions for outside
callers such as movegen, search etc. For non-class types such as Move and
Square we still need to assert of course.

Suggested by Rein Halbersma.

No functional change.

Signed-off-by: Marco Costalba <mcostalba@gmail.com>
2011-07-16 10:53:34 +01:00
Marco Costalba
e656ddcf18 Perft counts leaf nodes not generated moves.
No functional change.

Signed-off-by: Marco Costalba <mcostalba@gmail.com>
2011-04-27 23:21:46 +01:00
Marco Costalba
1d0159075e Use probe() as name for looking up into an hash table
No functional change.

Signed-off-by: Marco Costalba <mcostalba@gmail.com>
2011-04-27 07:31:51 +01:00
Marco Costalba
321320b081 Tidy up uci.cpp and siblings
No functional change.

Signed-off-by: Marco Costalba <mcostalba@gmail.com>
2011-04-26 13:23:47 +01:00
Marco Costalba
09d01ee9dc Tidy up benchmark.cpp
Node count is different just becuase now we don't log on
"bench.txt" file anymore so that we avoid some calls to
pretty_pv() that calls Position::do_move().

Signed-off-by: Marco Costalba <mcostalba@gmail.com>
2011-04-25 12:07:30 +01:00
Marco Costalba
c9d7e99de6 Rename MOVES_MAX in MAX_MOVES
No functional change.

Signed-off-by: Marco Costalba <mcostalba@gmail.com>
2011-04-24 08:54:36 +01:00
Marco Costalba
1d368bbbdc Introduce and use SearchLimits
Pack a bit of global variables related to search limits in
a single struct.

No functional change.

Signed-off-by: Marco Costalba <mcostalba@gmail.com>
2011-04-23 13:11:03 +01:00
Marco Costalba
786564068b Promote OptionsMap to a class
And add a bit of documentation too.

No functional change.

Signed-off-by: Marco Costalba <mcostalba@gmail.com>
2011-04-16 10:49:20 +01:00
Marco Costalba
7f367e6019 Cleanup debug counters
No functional change.

Signed-off-by: Marco Costalba <mcostalba@gmail.com>
2011-04-13 18:51:56 +01:00
Marco Costalba
0c775fae4b Be sure to read options before to call trace_evaluate()
Otherwise in case we change an option with setoption and
then ask for "eval" command the evaluation is not updated.

Spotted by Justin Blanchard.

No functional change.

Signed-off-by: Marco Costalba <mcostalba@gmail.com>
2011-03-01 13:32:42 +01:00
Marco Costalba
bd33766da0 Add evaluation tracing code
This patch is based on Justin Blanchard's original
work and allows to breakdown evaluation in its sub terms and
show to the user.

Tracing code has zero speed impact when not used.

Note that tracing code is not thread-safe, but this
should not be a problem given the typical usage scenario.

No functional change.

Signed-off-by: Marco Costalba <mcostalba@gmail.com>
2011-02-26 14:26:27 +01:00
Marco Costalba
caa02b0e43 Small cleanup in execute_uci_command()
With a little fall out in siblings functions...

No functional change.

Signed-off-by: Marco Costalba <mcostalba@gmail.com>
2011-01-09 16:24:30 +01:00
Marco Costalba
a8741bd59f Simplify set_option()
No functional change.

Signed-off-by: Marco Costalba <mcostalba@gmail.com>
2011-01-09 15:15:52 +01:00
Marco Costalba
15153a1de7 Don't copy Position in pretty_pv()
Also let do_setup_move() don't reuse same StateInfo so that
we can remove the check about different StateInfo objects
before memcpy() in do_move.

Functional change due to harmless additionals
do_move() / undo_move() steps.

Signed-off-by: Marco Costalba <mcostalba@gmail.com>
2011-01-09 12:55:22 +01:00
Marco Costalba
b4acf83704 Ressurect move.cpp
Actually it is san.cpp renamed. Because now has the move
conversions functions and doesn't have any more the bulky
move_from_san(), it is better to call it move.cpp

Remove san.h while there.

No functional change.

Signed-off-by: Marco Costalba <mcostalba@gmail.com>
2011-01-08 17:52:02 +01:00
Marco Costalba
82d5386435 Move uci move parsing under san.cpp
This partially reverts 1e7aaed8bc keeping the conversion
functions from/to move to uci string in the same file.

No functional change.

Signed-off-by: Marco Costalba <mcostalba@gmail.com>
2011-01-08 15:53:49 +01:00
Marco Costalba
1e7aaed8bc Retire move.cpp
Move its functions where they belong.

No functional change.

Signed-off-by: Marco Costalba <mcostalba@gmail.com>
2011-01-07 13:40:13 +01:00
Joona Kiiski
b08ba446f6 Clean up position setup code
No functional change.

Signed-off-by: Marco Costalba <mcostalba@gmail.com>
2011-01-06 13:54:03 +01:00
Joona Kiiski
d4ded09e17 Fix variable naming in prototypes at uci.cpp
Signed-off-by: Marco Costalba <mcostalba@gmail.com>
2011-01-05 23:41:08 +01:00
Marco Costalba
55b16593a4 Perft should return an int64_t not an int
Found by Louis Zulli with his super fast
hardware: 65M nodes/sec at perft !

No functional change.

Signed-off-by: Marco Costalba <mcostalba@gmail.com>
2011-01-05 21:13:21 +01:00
Marco Costalba
f200f3ccd2 Another attempt at fixing Chess960
Keep the isChess960 flag inside Position so that is
copied with the Position, but esplicitly highlight the
fact that a FEN string has not enough information to detect
Chess960 in general case. To do this add a boolean argument
isChess960 to from_fen() function so to self document this
shortcoming of FEN notation.

Signed-off-by: Marco Costalba <mcostalba@gmail.com>
2011-01-03 22:50:38 +01:00
Marco Costalba
6afcfd00f2 Retire uci_main_loop()
No functional change.

Signed-off-by: Marco Costalba <mcostalba@gmail.com>
2010-12-13 20:38:41 +01:00
Marco Costalba
2d63f2157e Small cleanup in uci.cpp
No functional change.

Signed-off-by: Marco Costalba <mcostalba@gmail.com>
2010-12-13 20:29:40 +01:00
Marco Costalba
56de5ae561 Retire square_from_string()
And rename move_from/to_string() in a more specific
move_from/to_uci() that is a simple coordinate notation.

No functional change.

Signed-off-by: Marco Costalba <mcostalba@gmail.com>
2010-12-13 20:29:38 +01:00
Marco Costalba
f44aea7508 Retire "New Game" UCI option
Was introduced by 403db5a6e9
on 1/12/2009 to correctly handle "loose on time"
LSN filtering functionality, but is now unused.

No functional change.

Signed-off-by: Marco Costalba <mcostalba@gmail.com>
2010-11-21 14:25:30 +01:00
Marco Costalba
b06f0460a2 Retire uci.h and benchmark.h
Moved the single prototipes where are needed.

No functional change.

Signed-off-by: Marco Costalba <mcostalba@gmail.com>
2010-11-07 13:31:33 +01:00
Marco Costalba
d2ad5acddd Object OpeningBook doen't need to be global
No functional change.

Signed-off-by: Marco Costalba <mcostalba@gmail.com>
2010-11-07 13:12:48 +01:00
Marco Costalba
bacb645939 Rewrite options handling in an object oriented fashion
Big rewrite and about 100 lines removed.

No functional change.

Signed-off-by: Marco Costalba <mcostalba@gmail.com>
2010-11-05 06:10:05 +01:00
Marco Costalba
fb50e16cdd Retire push_button() and button_was_pressed()
Directly access the underlying bool option.

No functional change.

Signed-off-by: Marco Costalba <mcostalba@gmail.com>
2010-11-03 13:19:55 +01:00
Marco Costalba
d607febb38 Fix MinGW warnings
I finally got SF to compile under MinGW (after adding pthread libraries)
and here are the fixed warnings.

No functional change.

Signed-off-by: Marco Costalba <mcostalba@gmail.com>
2010-11-01 11:44:46 +01:00
Marco Costalba
19cf779629 Allocate RootPosition on the stack
And pass it as an argument.

No functional change.

Signed-off-by: Marco Costalba <mcostalba@gmail.com>
2010-10-31 11:53:49 +01:00
Marco Costalba
d74025a34e Update nodes after a do_move()
And also store the node counter in Position and not in Thread.
This will allow to properly count nodes also in sub trees with
SMP active.

This requires a surprisingly high number of changes
in a lot of places to make it work properly.

No functional change but node count changed for obvious reasons.

Signed-off-by: Marco Costalba <mcostalba@gmail.com>
2010-10-31 11:22:40 +01:00
Marco Costalba
debc815352 We need just one eval margin in search
No functional change.

Signed-off-by: Marco Costalba <mcostalba@gmail.com>
2010-09-14 18:06:10 +01:00
Marco Costalba
15d265cc66 Change evaluate() signature
Hide EvalInfo and return just the score and the margin.

No functional change.

Signed-off-by: Marco Costalba <mcostalba@gmail.com>
2010-08-26 13:41:26 +01:00
Marco Costalba
79a28841f9 Move StartPositionFEN out of the header
It is not needed to have global visibility.

No functional change.

Signed-off-by: Marco Costalba <mcostalba@gmail.com>
2010-08-19 18:22:48 +01:00
Marco Costalba
4aeffc8c9a Rename OnePly in ONE_PLY
Use enum values standard naming policy also for this one.

No fuctional change.

Signed-off-by: Marco Costalba <mcostalba@gmail.com>
2010-08-19 13:48:20 +01:00
Joona Kiiski
c0616d773d New Time management system
Signed-off-by: Marco Costalba <mcostalba@gmail.com>
2010-08-02 11:48:03 +01:00
Joona Kiiski
098ac5e44e Don't initialize psqt-tables when 'ucinewgame' is received
After 'Randomness' is retired, this is no longer necessary.

NOTE: Possibly some extra care is needed when tuning branch is synced

Signed-off-by: Marco Costalba <mcostalba@gmail.com>
2010-07-23 12:21:54 +01:00
Marco Costalba
b6ab610e2f Remove redundant argument in think()
We don't need to pass side_to_move because we can get
it directly from the position object.

Note that in benchmark we always used to pass '0' and
it was a bug, but with no effect because was used only
in time[] and increment[], set always to 0 for both
colors.

Also additional small cleanup while there.

No functional change.

Signed-off-by: Marco Costalba <mcostalba@gmail.com>
2010-07-15 17:14:30 +01:00
Marco Costalba
a8b9c11f56 Revert "Use ply counter in Position object"
Search ply and game ply are rwo different things !

Revert bogus commit.

No functional change on bench, but it changes in real games
when engine sends all the moves up to current one.

Signed-off-by: Marco Costalba <mcostalba@gmail.com>
2010-06-13 02:38:16 +01:00
Marco Costalba
ab127028ed Do not pass threadID as argument of search() and evaluate()
Get it from the position instead.

A good semplification of function calling and a speedup too.

No functional change also with faked split.

Signed-off-by: Marco Costalba <mcostalba@gmail.com>
2010-06-02 20:48:40 +01:00
Marco Costalba
2f6927ac08 Save threadID info in Position
This is the best place because when we split we do a
copy of the position and also threadID, once set in a
given position, never changes anymore.

Forbid use of Position's default and copy c'tor to avoid
nasty bugs in case a position is created without explicitly
setting the threadID.

No functional change.

Signed-off-by: Marco Costalba <mcostalba@gmail.com>
2010-06-02 20:19:43 +01:00
Marco Costalba
6716337f40 Use ply counter in Position object
And avoid a redundant one passed as argument in
search calls.

Also renamed gamePly in ply to better clarify this
is used as search ply and is set to zero at the
beginning of the search.

No functional change.

Signed-off-by: Marco Costalba <mcostalba@gmail.com>
2010-05-31 22:03:22 +01:00
Marco Costalba
9fc602bae7 Updated copyright year to 2010
Signed-off-by: Marco Costalba <mcostalba@gmail.com>
2010-03-20 11:27:07 +01:00
Joona Kiiski
2360c8aa2f Standardize set_option function
Previously input like "setoption name Use Search Log value true "
(note space at the end of the line) didn't work.

Now parse value same way as option name. This way we implicitly
left- and right-trim value.

Signed-off-by: Marco Costalba <mcostalba@gmail.com>
2010-01-27 20:03:44 +01:00
Joona Kiiski
32bd6e44f0 Do not initialize RootPosition at startup
Initializing high-level object at startup is very dangerous,
because low-level snippets are not yet initialized.

For example Position's constructor calls find_checkers() which
calls attackers_to() which depends on various global bitboard arrays
which are not yet initialized. I think we are lucky not to crash.

RootPosition.from_fen(StartPosition); is called immediately after
all initializations are made at uci_main_loop() which is the
correct behaviour

Signed-off-by: Marco Costalba <mcostalba@gmail.com>
2010-01-27 20:00:28 +01:00
Joona Kiiski
d0daa16769 Remove InfiniteSearch hack
With current search control system, I can see absolutely no
reason to classify fixed time search as infinite search.

So remove old dated hack

Signed-off-by: Marco Costalba <mcostalba@gmail.com>
2010-01-27 09:52:47 +01:00
Joona Kiiski
87303d7ed3 Remove last use of uip.eof()
Value of uip.eof() should not be trusted.
input like "go infinite searchmoves " (note space in the end of line)
causes problems.

Check the return value of (uip >> token) instead

Signed-off-by: Marco Costalba <mcostalba@gmail.com>
2010-01-27 09:52:15 +01:00
Marco Costalba
0ff91e16da Do not copy master position in split()
A pointer is enough because after a split point has been
setup master and slaves thread end up calling sp_search() or
sp_search_pv() and here a full copy of split point position is
done again, note that even master does another copy (of itself)
and this is done before any do_move() call so that master Position
is never updated between split() and sp_search().

Signed-off-by: Marco Costalba <mcostalba@gmail.com>
2010-01-25 12:46:08 +01:00